RimWorld

RimWorld

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Description
斗鱼坑逼主播的合集
Items (71)
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Prisoner Harvesting
Created by GassyTaco
Updated to version 1! Version Beta 19 here. http://www mediafire com/file/dtrga56bqr06egz/Gassy_Mods_B19.rar/file Simple mod. Allows you to harvest any prisioner without making your colony have a mood swing, no longer you will need to re-roll a character t...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Right Tool For The Job
Created by Itchy Flea
Thanks to Shinzy for this screenshot. Clothes are from the Apparello mod (https://ludeon.com/forums/index.php?topic=5085.0) This mod adds the following to the game: • Mining Tools (Weapon type) • Woodcutting Tools (Weapon type) • Construction Tools (Weapon...
LT-DoorMat
Created by alatta
Keeps filth in place to make cleaning easier, or to prevent cleanroom to become dirty room. Comes in five colors and a leather one, each in two sizes. Find them in Misc. tab. Cloth mats require Carpet Making as a prerequisite. I recommend install Architect...
RedistHeat
Created by Morgloz
http://i.imgur.com/YOuvIWX.png Equalize temperature of every room Build a (lockable) vents to equalize temperature between adjacent rooms. Build massive duct networks of your own and make central heating/cooling system. Better graphics Vents and ducts can ...
Craftable Medicine (Obsolete)
Created by Rimfire
A simple mod that allows you to craft medicines at a new crafting bench, after you research it. Crafting medicine requires cloth and herbal medicine to craft, along with high enough skill in Medicine(8). Please leave any feedback you may have. It should be...
Furnace
Created by Sam_
About A simple mod that adds a furnace building to heat up rooms to extreme temperatures. Good for disposing of many bodies, clothes, pests and prisoners... You will have to be clever with allowed areas, doors and vents, it is very easy to accidently burn ...
Extended Surgery
Created by Skullywag
Makes most important body parts havestable and allows surgery using these parts, also moves some hediffs to spine from torso. (this bit will only work for new pawns generated old pawns will still have it on torso and be inoperable.) So for example: Eyes Ja...
Community Core Library
Created by Skullywag
MOD HAS BEEN ABANDONDED A LONG TIME AGO, DONT ASK FOR UPDATES, IT WILL NEVER HAPPEN. That being said, thank-you for your support but I will not be returning to RimWorld modding. v0.14.3 Compatible with RimWorld builds: 1220, 1230, 1232, 1234, 1238, 1241, 1...
Advanced GeoGenerator
Created by Jibbles
Adds a new geothermal generator with twice as much output. Costs twice as much and a new research. I made this for personal use, such as expanding underground hydroponic labs and such. Info: Requires Advanced Geothermal Power research. Costs: 800 Steel, 16...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Numbers
Created by koi
Adds a customizable general overview tab, allowing you to see stats on all pawns at once in a single window. Source code available on github: https://github.com/koisama/kNumbers Original forum thread: https://ludeon.com/forums/index.php?topic=16558 ...
Muzzy-Utils
Created by muzzy
Muzzy's RimWorld utilities. Adds stockpile filter for fresh items and mood-indicators to the colonist bar. Ludeon forum thread for the mod (with link to non-Steam version): https://ludeon.com/forums/index.php?topic=23187...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
ED-More Vanilla Turrets
Created by Jaxxa
Version: 02.00.01 This is a mod that adds more turret variations with the attempt to keep their vanilla art style. This is based on "More Vanilla Turrets" by Marnador that has now been updated to Alpha 14. You are probably better off grabbing it Here: http...
Efficient Light (Obsolete)
Created by Rimfire
Lowers power consumption of standing lamp from 75 to 25. This was a personal mod I created a couple of months ago that I've updated for the Steam release. Please leave any feedback you have. This mod should be compatible with most others. If this mod isn't...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Colonist Bar KF 1.1
Created by Killface
Development stopped. I've ceased all my modding activities, due to lack of free time and new found hobbies. Please enjoy this mod while it's still working with RW 1.0, but don't expect any updates or fixes. More options for the Colonist Bar. - Allows custo...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Auto Seller [B18]
Created by Supes
This mod adds the ability to Auto Sell items from the trade window using a set of editable rules. These rules can be created and edited via the overview window. So, You've been hoarding a ton of weapons and apparel you've been hoping to sell, or you're fre...
[sd] goodnight
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "goodnight" Your colony got the booze, but lacks places to snooze, fear not =) - adds some additional beds - all beds can be used like th...
[sd] advanced powergeneration
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "advanced powergeneration" a light in every corner, an extra workbench there, maybe another cooking stove - wondering where your power we...
Wildlife Tab
Created by lincore
This mod adds a new tab that conveniently lists all wild animals. Animals belonging to a faction are excluded from this list (with the exception of the insectoid faction). VERSIONS: The version on the steam workshop will always target the latest stable rel...
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamproxy.net/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
[A17] Capable
Created by Naldon
NOTICE: I am no longer updating this mod. I don't have the time to do so anymore but I welcome anybody who finds the mod useful to update it and reupload it if they wish. Thanks for the support - I would recommend Pawns Are Capable for people who want some...
Craftable Synthetics
Created by 2ndNegative
Version: 1.5 Overview This mod adds Synthread and Hyperweave as craftables at both tailoring tables. It has to be researched first, and is quite resource expensive. Recipes Synthread x75 -Devilstrand x25 -Cloth x50 -Steel x35 -Work 1300 -Crafting 6 Hyperwe...
Crafting Hysteresis
Created by ZorbaTHut
NO LONGER NEEDED FOR A17 - THE MOD FUNCTIONALITY EXISTS AS DEFAULT BEHAVIOR --- Are you tired of your cooks leaping into action the instant someone decides they want a snack? Would you like them to just calm down for a bit and stop panicking that your meal...
Deep Core Miner
Created by TheUbie
A deep core driller capable of pulling out any non-rock vanilla material you want, given enough power and work by your pawns. Created the mod to address the issue that the new deep drillers still have a limited amount of resources you can pull. For people ...
Don't Drop When Psychotic
Created by Merthykins
Makes it so your people don't drop things when they're psychotically wandering. ...
Embrasures
Created by brunayla
A mod that adds embrasures, an opening in a wall, from which to shoot through. One of three forks of the original embrasures mod. https://ludeon.com/forums/index.php?topic=7179.0 ...
Faction Discovery (ended)
Created by Orion
Out of commission I've taken this mod out of commission. This means there will be no further updates. However, I have integrated the code with Vanilla Expanded Framework and improved it significantly. So if you still need the functionality, use that mod in...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
JTBetterHauling
Created by Touchable
Prioritises hauling degradable items then undegradable. You can create areas (humanlike or animal, doesn't matter) with the word "haul" in it to prioritise items in the area, multiple "haul" areas are sorted alphabetical; aHaul will be hauled before dHaul....
JTBetterHaulingAnimalsJoke
Created by Touchable
This is meant to be a joke mod. Makes all the animals on the map instantly haul for you. Accidentally made this when redoing JTBetterhauling and thought it was pretty funny seeing a bunch of different animals compete to haul all the items for you. https://...
JTCopyBills
Created by Touchable
Copy production table bills and surgery bills. You can mix copy and pasting with similar tables (e.g. electric and fueled smithies). Copy values last until you close the game (i.e. even after loading another save). Supports Crafting Hysteresis. Version 1.9...
JTDrill5Eva
Created by Touchable
Drill spots don't run out. Uninstalling feature removed, get Miniaturisation Overloaded ( https://steamproxy.net/sharedfiles/filedetails/?id=751295960 ) by notfood instead. https://ludeon.com/forums/index.php?topic=26210.0...
JTExtendedPowerArmor
Created by Touchable
Powered power armor removes penalties; requires additional research and reactor ship research. Super armor gives bonus opposite to power armor penalties; requires Powered power armor and ship engine research. Each tier increase cost by 20 plasteel, 2 compo...
JTReplaceWalls
Created by Touchable
Replace wall type and doors on the fly. No need to deconstruct and then build another. Features smart building where it won't try to replace walls that are already that type. You can replace mineable things with walls and doors; it will set the mineable to...
[A15] Kitchen Counter
Created by Tammabanana
This is the equipment rack, re-purposed to hold food instead of weapons. I'm no artist, so it uses the same graphic. See mod " Kitchen Counter" for the A16 update....
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Map Reroll
Created by Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
Medieval Shields
Created by Skullywag
Adds medieval shields to Rimworld. The shields will take hits based on a dice roll taking into account the users melee skill, if successful the shield will take the damage. These shields also allow you to use melee weapons, pistols, PDWs and Heavy SMGs and...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
More Batteries
Created by Stolij
This mod aims to add more depth to the batteries in the game. It is compatible with existing colonies. Known issues: * No known issues * Links: ----------------------------------------------- Archotech Battery Cost Reduction (optional patch) --------------...
More Drugs
Created by Stolij
This Mod adds more drugs to the game. More drugs will be added in further versions Currently added: Hard drugs: - Slowdown Joint (makes colonists do tasks much faster but makes them talk very fast which is hard to understand) - Focus (increases colonists' ...
More Vanilla Turrets
Created by Marn
Version: 1.8.5 Made for RimWorld A17 This is the official updated version of More Vanilla Turrets. A little mod that adds more turret variations with the attempt to keep their vanilla art style along with some careful balancing. IMPORTANT! *Its highly reco...
Discontinued, No factions with guns. Discontinued
Created by Uthred
Discontinued, No factions with guns. Discontinued I will be stopping my support for the mod, wont be updating it anytime soon. For people wanting to edit their files by themselves, go to the Defs folder where the game is installed, etc c/games/steam/rimwor...
PetFollow
Created by Hatti
Are you annoyed that your trained pets follow their masters everywhere they go in dangerous situations? Do your pets get killed by friendly fire and drives your colonist crazy and into berserk? Better control your pets! With this mod, you are able to desig...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Quicksaver
Created by Asdfer
Adds quicksave and quickload to the game **Please Read** Since this is a custom MapComponent it will not work on any pre-existing saves without editing your save file, new saves will work fine. I've added instructions at the bottom for editing the save fil...
Raindrops No Longer Fall On My Head
Created by ZorbaTHut
NO LONGER NEEDED FOR A16 - THE MOD FUNCTIONALITY EXISTS AS DEFAULT BEHAVIOR --- Guys, guys! The building is done! Isn't that great? I mean, the walls are done. That's the most important part, of course! I'm going to go work on these other walls now. In fac...
Real Drug Names
Created by NocturnalMoon
I AM CURRENTLY TRYING TO FIGURE OUT HOW TO UPDATE FOR THE CURRENT VERSION 12/16/2017 6:17 PM Changes drug names back to their real world counterparts. Don't forget to Rate this UP if you like it! German Version: http://steamproxy.net/sharedfiles/filede...
Real Drug Names
Created by Kyrrisayo
This mod has been now made obsolete by my new, far superior mod Real Names Infinite. Please do check it out! This mod changes drug names to real world equivalents, with the intent of making the game's universe feel a bit more realistic. This includes drugs...
Recolor Stockpile
Created by TheUbie
Tired of the same old boring pink stockpiles? Are you OCD about how you want your base to look, but don’t like hiding your stockpiles? Want to make stockpile pixel art? Then this mod is for you! You can select exactly what color your stockpile will be, or ...
RedistHeat
Created by Morgloz
http://i.imgur.com/YOuvIWX.png Equalize temperature of every room Build (lockable) vents to equalize temperature between adjacent rooms. Build massive duct networks of your own and make central heating/cooling system. Better graphics Vents and ducts can on...
RimFridge
Created by Vendan
As I'm no longer working on this, please use this new version of the mod, by Kiame Vivacity: https://steamproxy.net/sharedfiles/filedetails/?id=1180721235 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, f...
Shutdown All
Created by TheUbie
No more having to click each individual wiggling mechanoid just so you can get to their health tab and designate them to be shutdown. Now, just grab your handy Shutdown All designator tool and treat those mechs like you treat your rock chunks! Reuse Policy...
SolarsStuffed
Created by Skullywag
Changes vanilla solar panels so that they can be made with stuff. Energy Health Flammable Beauty Steel panel: 1700W 300 20% -10 Silver panel: 1900W 210 20% -10 Gold panel: 2100W 180 20% -10 Plasteel panel: 2300W 840 10% -10 Uranium panel: 2500W 750 0% -10 ...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Tough Life
Created by Peppsen
Adds Tough Life, a fan made song I made for RimWorld Listen to it here Tough Life...
Trading Spot
Created by TheUbie
Tired of traders parking themselves right outside your base...you know...between your turrets and the raiders? Tired of the faction hits because of this simple mistake? Tired of traders tromping around in places you don't want them to be? Now you can contr...
WattSun
Created by MrKraken
Adds a new sun lamp to the game that only consumes 600w of power, so you don't need the game equivalent of Hoover Dam to power your sun lamps! Buildable after researching Hydroponics. Update on 9/4/2016 7:31:32 AM. -- Now an additional item! Instead of rep...
Verify Start - Prepare Carefully Compatable
Created by TheUbie
What this mod is: **NOTE: This is a compatibility version of the base mod for use with edb's Prepare Carefully. If you do not use Prepare Carefully, please subscribe to the base version of this mod here.** **NOTE: Currently this is simply a compatibility v...