RimWorld

RimWorld

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Deep Core Miner
   
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1 Sep, 2016 @ 3:56am
3 Sep, 2016 @ 4:20am
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Deep Core Miner

Description
A deep core driller capable of pulling out any non-rock vanilla material you want, given enough power and work by your pawns.

Created the mod to address the issue that the new deep drillers still have a limited amount of resources you can pull. For people who like to play long term that's still not enough.

Required Deep Drilling research from vanilla core. Should be compatable with most other mods.

Allows you to mine for Steel, Plasteel, Uranium, Gold, Silver and Jade.

Requires a substantial steel and plasteel investment. Also is quite a bit power hungry. The acutal process takes a while, since you're drilling deep into the core. To balance out the "infinte pool of resource" side, your returns are fairly small, but given enough power and time you can create a fully sustainable industry for your colony.

Idea lifted directly from the Industrialization mod. All credit for the idea goes to eatKenny from the forums.

FAQ:

What are the requirements?

The base game. This mod does not depend on any other mods.

Are their any compatability issues?

None that I am currently aware of, and there "shouldn't" be any as this mod does not change any base coding.

How do you install?

Subscribe to the mod. Enable mod in game.

What order should this be loaded?

It can be loaded anywhere after the game's core mod, as it doesn't depend on any other mods.

Can this be used with old saves, or only with new games?

This mod does add a new jobgiver into the game. There is a known issue where adding a new jobgiver will break pawns who are active in jobs already. If you are running mods on your saved game, the chance of this happening increases. I suggest starting a fresh save game, but if you wish to use this with an old save and you do have a pawn (or pawns) who start behaving very oddly, one reported work around is to use dev mode (turn it on in options before loading the colony). Check your pawns to see if they are acting wierd (well, more wierd than normal...most of them are nuts to begin with). You can reset their little pawn brains by using the Tool:Down tool to down your pawn. After that, you can either heal them in game normally (hey, free experience for your doctor!) or you can use Tool:Apply Damage... select restore body part, and then select torso to completely heal your pawn (warning: This will also fix old injuries, if you with to preserve those, heal the specific body parts in order). This will get them back on their feet. They will have a negative mood because of the shock of pain. If you fully healed them it should wear off quickly.

Any Known Issues?
  • If you set the mining and/or work speed for your scenario to an insane amount (1000% for example) it's not uncommon for your pawn to pull up 25k or more of materials when using the driller. This can cause minor annoyances (do you have any idea how long it takes to drop that many items in groups of 75?) to slightly more minor annoyances (the game might have trouble figuring out where to dump said piles and throw a warning in your console.) It's not game breaking, but it can happen. Also, be advised that selecting the pawn and recruiting them will cause them to vomit all the resources in a circle around them....which is pretty funny, but also a huge mess that will tie your haulers up for a good long while.
Popular Discussions View All (1)
0
28 Sep, 2016 @ 3:50pm
PINNED: Bugs and Feature Requests
TheUbie
83 Comments
76561198037870106 7 Apr, 2022 @ 1:53am 
dude this mod was so awesome, you should so bring it back
illAligned 9 Jul, 2019 @ 11:27am 
Can we get a 1.0 update?
"The" SeanMacLeod 22 Jul, 2017 @ 6:57pm 
@Atreidi, @Swatti
I've seen rumors on the A16 version of this mod that it works alright in A17:
http://steamproxy.net/sharedfiles/filedetails/?id=822107128&searchtext=deep+core+miner
Swatti 22 Jul, 2017 @ 8:25am 
UPDATE NEEDED!
Can someone take over this mod?
Atreidi 12 Jul, 2017 @ 7:22pm 
Does it work on A17?
Sasha Erin Alexain 8 Jun, 2017 @ 10:42am 
A17 update please!
Thetbone8 26 May, 2017 @ 11:29pm 
a17 on its way?
Swatti 18 Jan, 2017 @ 4:36am 
REQUEST: Ability to re-locate the drill. Its kinda pricey so i'd prefer no to deconstruct em.
✠Passi965✠ 23 Dec, 2016 @ 1:10am 
@Ivannacookie The mod has already been updated this is just for the people that wanna stick to alpha 15 and want this mod in their games.

Here is the Alpha 16 version of the mod: http://steamproxy.net/sharedfiles/filedetails/?id=822107128
Ivannacookie 23 Dec, 2016 @ 12:32am 
hey man i love this mod and i don't want to be a pest but... (heres the pest part) when will this be updated or can we run this without the update?