XCOM 2
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Combat Shotgun - Standalone
   
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2.356 MB
2016 年 6 月 23 日 下午 3:56
2016 年 7 月 2 日 上午 11:42
2 項更新註記 (檢視)

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Combat Shotgun - Standalone

在 Spart117MC 的 1 個收藏中
Spart's Weapons
6 個項目
描述
Do not install if you are already subscribed to Spart's Kitbashes.

This is the standalone release of my combat shotgun kitbash weapon mod. It features:
  • Grimy's Loot integration
  • Configurable damage
  • Configurable range
  • Configurable schematic costs/availability
  • Configurable mobility bonuses/penalties
  • Configurable aim bonuses/penalties
  • Configurable magazine size
  • Configurable critical chances
  • Configurable detection radius modifier (disabled by default)
  • The option to hide depreciated tiers
  • The option to prevent the weapon from being added to the inventory on start.

Configure mod options via:
Steam\SteamApps\workshop\content\268500\709336226\Config\XComSpartsLongSA.ini

Permissions:
A simple mention is all I ask.

Credits:
Long War Studios - significant portions of code

My mods
Spart's Kitbashes
Spart's ArmorBashes
Spart's DLCBashes
Spart's AnarchyBashes
Resistance MECs
Spart's SPARKBashes
Individual Arms
Sawed-off Shotgun - Standalone
Combat Shotgun - Standalone
Salvaged Cannon - Standalone
Multipurpose Combat Rifles - Standalone
Carbines - Standalone
Magnetic Carbines - Dependent
熱門討論 檢視全部(1)
6
2016 年 6 月 30 日 下午 11:39
Bug Reports
Spart117MC
10 則留言
Aeternus 2023 年 7 月 19 日 上午 3:08 
@Jimmy It's very clearly tube fed, it does not use a "clip" (magazine). More to your point, a combat or military variant almost always amounts to having a shorter barrel, not much else. More, more to your point, the magazine size is easily configurable; a default greater than 4 is rather unbalanced.
Azimeir 2018 年 4 月 16 日 上午 12:46 
I was sad there was no shotgun. Now I'm not. :steamhappy:
Jimmy 2017 年 8 月 17 日 下午 12:50 
What kind of Combat has a clip size that has 4 shells i mean common dude it should atleast be 8
SgtoPereira>>> 2017 年 8 月 13 日 上午 10:58 
Hello. Your weapons are simply "fantastic", congratulations to the work done so far and I hope - hopefully and hopefully - that your mod can be used in conjunction with the new "War of the Chosen" expansion and if that is not possible .. That you update the mod making this possible, because even though I am anxiously awaiting the new expansion ... it will be difficult to play without your weapons after we have become accustomed to them. Congratulations and very ("very") thank you!

It would be possible for you to gather all the weapons in one file ("Sawed-off Shotgun - Standalone, Combat Shotgun - Standalone, Salvaged Cannon - Standalone, Multipurpose Combat Rifles - Standalone, Carbines - Standalone, Magnetic Carbines - Dependent"). Make it easier to use these weapons? Thank you!
NEPTUNE IN SAGITTARIUS 2017 年 4 月 11 日 下午 10:15 
Very good .
tre089 2017 年 3 月 29 日 上午 2:47 
+1: How do I assign it to other classes? Thank you!
Blak-Dragon 2016 年 9 月 7 日 下午 7:08 
Is there, or will there be a way to configure what class can equip it ? I figured I'd try having this as a rookie & specialist only weapon.
Gonanda 2016 年 8 月 2 日 下午 6:31 
I'm VERY EXCITED! This is very quality and beautiful mod! VERY DETAILED WEAPON and very cool looks like! My game now shining like rainbow after rain!! Thanks and all glories to author of this excellent mod!!!
Spart117MC  [作者] 2016 年 7 月 1 日 上午 11:37 
No. My weapon mods are primarily intended to be cosmetic. I'm not much of a stats guy myself and I'm fairly happy with the vanilla balance but Lokerian did a rebalance of my stuff which you can check out here .
heleqin 2016 年 7 月 1 日 上午 10:16 
quick question. other than cosmetics and the ability to configure the stats, is there any significant difference between the vanilla shotgun and your Combat shotgun?