Cities: Skylines

Cities: Skylines

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Metsä-Fibre pulp mill power plant (part 1/3)
   
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10.171 MB
2 Oct, 2015 @ 10:20am
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Metsä-Fibre pulp mill power plant (part 1/3)

Description
Metsä-Fibre Pulp Mill from Rauma, Finland. The pulp mill has three seperate parts, power plant and 2 unique buildings. All parts will require Larger Footprints mod to work.

Don't forget to vote! :)

Some building info (These values are from the asset editor and not actual ingame values!!):

size: 19x16
Electricity consumption: 0
Electricity Production: 15000
Construction cost: 80000
maintenance cost: 15000
Sewage accumulation: 100
Water consumption: 100
Resource capacity: 80000
Resource consumption: 10

Workers:
Uneducated:100
Educated: 30
Well educated: 30
Highly educated: 10




Some info about the model:
Tris: 5106
Custom _LOD model with 258 tris
2048x2048 diffuse, normal, specular and illumination maps.



The real pulp mill ofcourse has alot more buildings than these three but currently I havn't had the time or interest to make those yet. Maybe some day I will create more parts :)
17 Comments
KittenCanaveral 21 May, 2017 @ 12:53pm 
Larger Footprints is no longer supported, will you be updating this?
TimoJ 6 Dec, 2016 @ 4:24am 
Overpowered?
Autsi 19 Apr, 2016 @ 11:23pm 
Aika hieno
NanoCE 14 Jan, 2016 @ 3:30pm 
With the larger foot prints mod not being maintained anymore, will you move onto sub building enabler? This is an awesome asset that I wish would be updated for my use!
ravenz  [author] 10 Oct, 2015 @ 4:18am 
As far as I know, they will add some form of Larger Footprints in the future, no idea about the size limits or any other details currently tho.
Jaco 10 Oct, 2015 @ 2:43am 
@ravenz
Thanks for explanation :)
I wonder why they implemented it the way it's now and not added any form of bigger footprint by default
ravenz  [author] 9 Oct, 2015 @ 8:29am 
What I meant is that for example, the default nuclear power station in game is very small compared to real life nuclear plants. Some trees in game are as tall as the game's nuclear plants cooling towers. Would have to be pretty tall trees in real life if they reached such heights as the cooling towers. I do know some ppl prefer assets to be scaled to fit the game but I'm not one of those. The first set of buildings I released here are huge because they are supposed to be landmarks/monumental buildings like they are in real life in the real city I live in. If I scaled them by the games measurements, they'd be pretty small. Later I re-released them, scaled down but still fairly large, for those ppl who want them to be smaller. The last parts of this post are somewhat irrelevant to your post @0ilCom but just for those wondering why they are so huge ^^
Jaco 9 Oct, 2015 @ 5:48am 
@ravenz
You said "that is because the game doesnt have real life scale to size on buildings "
but if it has exact sizes in m, what is the problem then? I don't quite understand :o
ravenz  [author] 9 Oct, 2015 @ 1:31am 
Did you enable Larger Footprints in content manager on the game main menu? or what error are you getting?
Realname 8 Oct, 2015 @ 9:34pm 
Well why all assets with larger footprints broke for me? Any ideas?