Space Engineers

Space Engineers

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Azimuth Tiny Drill~(DX-11 Ready)
   
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Type: Mod
Mod category: Block, Modpack
Etiquetas: NoScripts
Tamaño
Publicado el
Actualizado el
21.581 MB
28 JUN 2015 a las 10:45
15 MAY a las 11:31
25 notas sobre cambios ( ver )

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Azimuth Tiny Drill~(DX-11 Ready)

Descripción
Azimuth Tiny Drill

This is a downscaled version of the large ship drill, fit for small ships.
It has a smaller drill radius due to it's size (0.5) and costs slightly more than the normal small drill.

It has proper collision boxes and all construction models like it's larger brother.
100% working conveyor system!

-Size: 1x1x3
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***Created By TumbleTV, Converted to DX-11 by SEModder4.

=>Reuploaded with TumbleTV's Complete Permission

=>YOU MAY NOT RE-UPLOAD THIS MOD ONTO THE WORKSHOP WITHOUT PERMISSION FROM SEModder4 OR TUMBLETV.

=>ANYONE FOUND UPLOADING ANY BLOCKS FROM THIS MOD WILL BE SHOWN THE STEAM WORKSHOP COMMUNITY MANAGERS

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208 comentarios
Dragonspride1995 30 JUN a las 2:45 
Hello, I'd like to ask for consent to use a modified version of this for my friends group. I'll make the mod set to friends only. I want to lower the drills volume to .5, 1, 1 and its cutout radius to .8
SEModder4  [autor] 15 MAY a las 11:32 
Azimuth Drill Mod Update Notes(Update: 5/15/2024): Mod Update: Code Fixes
--------------------------------------------------------------------------------------------
=>Fixed large components not moving through small conveyor tubes.
--------------------------------------------------------------------------------------------
Rabiator 19 FEB a las 14:01 
I don't have any mods that change inventory size, but I have played around with a few more small drills from other modders. These may or may not mess with the vanilla drills or each other somehow.
Rabiator 19 FEB a las 13:59 
After my edit of EntityComponents.sbc:

<EntityComponent xsi:type="MyObjectBuilder_InventoryComponentDefinition">
<Id>
<TypeId>Inventory</TypeId>
<SubtypeId>AzimuthSmallGrinder_SEM4</SubtypeId>
</Id>
<Size x="1" y="1" z="1" />
</EntityComponent>

The inventory size is now 1000 liters.

Before editing, the size tag was <Size x="4" y="5" z="1"/> which translates to 20.000 liters in Keen's weird scheme (I would simply have used liters).
SEModder4  [autor] 19 FEB a las 13:47 
Do you have any mods that change inventory sizes and or what are your advanced world settings set to?

Both can affect the inventory sizes of the drills heavily.
Rabiator 19 FEB a las 13:13 
Found it in EntityComponents.sbc with help from Digi. He has written an article about the topic:
https://github.com/THDigi/SE-ModScript-Examples/wiki/Hidden-SBC-tags-features#entity-components
SEModder4  [autor] 13 ENE a las 12:45 
I can look into that tonight.
Rabiator 11 ENE a las 12:27 
I like this drill in most respects, but the capacity seems a bit excessive (larger than the vanills small drill, which has a larger model to begin with. I wanted to change that for my own game but did not find the parameters in CubeBlocks_Azimuth_Drill.sbc. Where do I have to look?
MightofTheForest 4 ENE a las 2:27 
Not sure if it is any help but i had a similar problem, i had vanilla drills on a miner and they were harvesting something like 1~2% of what they were supposed to(i had 1 small grid large cargo and i drilled ~500 meters into an asteroid and only filled 70%of it) When i removed this mod from the load list and tried again i was back to normal mining yields
SEModder4  [autor] 4 DIC 2023 a las 10:17 
Yes they are completely different systems. :)

That is completely normal. :)