Space Engineers

Space Engineers

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Azimuth Tiny Drill~(DX-11 Ready)
   
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Type: Mod
Mod category: Block, Modpack
Tags: NoScripts
File Size
Posted
Updated
21.581 MB
28 Jun, 2015 @ 10:45am
15 May @ 11:31am
25 Change Notes ( view )

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Azimuth Tiny Drill~(DX-11 Ready)

Description
Azimuth Tiny Drill

This is a downscaled version of the large ship drill, fit for small ships.
It has a smaller drill radius due to it's size (0.5) and costs slightly more than the normal small drill.

It has proper collision boxes and all construction models like it's larger brother.
100% working conveyor system!

-Size: 1x1x3
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***Created By TumbleTV, Converted to DX-11 by SEModder4.

=>Reuploaded with TumbleTV's Complete Permission

=>YOU MAY NOT RE-UPLOAD THIS MOD ONTO THE WORKSHOP WITHOUT PERMISSION FROM SEModder4 OR TUMBLETV.

=>ANYONE FOUND UPLOADING ANY BLOCKS FROM THIS MOD WILL BE SHOWN THE STEAM WORKSHOP COMMUNITY MANAGERS

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208 Comments
Dragonspride1995 30 Jun @ 2:45am 
Hello, I'd like to ask for consent to use a modified version of this for my friends group. I'll make the mod set to friends only. I want to lower the drills volume to .5, 1, 1 and its cutout radius to .8
SEModder4  [author] 15 May @ 11:32am 
Azimuth Drill Mod Update Notes(Update: 5/15/2024): Mod Update: Code Fixes
--------------------------------------------------------------------------------------------
=>Fixed large components not moving through small conveyor tubes.
--------------------------------------------------------------------------------------------
Rabiator 19 Feb @ 2:01pm 
I don't have any mods that change inventory size, but I have played around with a few more small drills from other modders. These may or may not mess with the vanilla drills or each other somehow.
Rabiator 19 Feb @ 1:59pm 
After my edit of EntityComponents.sbc:

<EntityComponent xsi:type="MyObjectBuilder_InventoryComponentDefinition">
<Id>
<TypeId>Inventory</TypeId>
<SubtypeId>AzimuthSmallGrinder_SEM4</SubtypeId>
</Id>
<Size x="1" y="1" z="1" />
</EntityComponent>

The inventory size is now 1000 liters.

Before editing, the size tag was <Size x="4" y="5" z="1"/> which translates to 20.000 liters in Keen's weird scheme (I would simply have used liters).
SEModder4  [author] 19 Feb @ 1:47pm 
Do you have any mods that change inventory sizes and or what are your advanced world settings set to?

Both can affect the inventory sizes of the drills heavily.
Rabiator 19 Feb @ 1:13pm 
Found it in EntityComponents.sbc with help from Digi. He has written an article about the topic:
https://github.com/THDigi/SE-ModScript-Examples/wiki/Hidden-SBC-tags-features#entity-components
SEModder4  [author] 13 Jan @ 12:45pm 
I can look into that tonight.
Rabiator 11 Jan @ 12:27pm 
I like this drill in most respects, but the capacity seems a bit excessive (larger than the vanills small drill, which has a larger model to begin with. I wanted to change that for my own game but did not find the parameters in CubeBlocks_Azimuth_Drill.sbc. Where do I have to look?
MightofTheForest 4 Jan @ 2:27am 
Not sure if it is any help but i had a similar problem, i had vanilla drills on a miner and they were harvesting something like 1~2% of what they were supposed to(i had 1 small grid large cargo and i drilled ~500 meters into an asteroid and only filled 70%of it) When i removed this mod from the load list and tried again i was back to normal mining yields
SEModder4  [author] 4 Dec, 2023 @ 10:17am 
Yes they are completely different systems. :)

That is completely normal. :)