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1 for military units off all entry level missile/melee daemons
1 for cavalry - entry level cav.
1 for heavy units - entry level or low cap
1 for artillery and and larger daemons.
the military structures should only provide the lower tiers type of units, and higher building chain levels should increase the cap of the units.
this forces the player to seek a dedicated path, that allows for recruitment of exalted type of units.
or
only military and cav building chains, with all units unlocked,
while the heavy units and artillery cannot be built..
this forces the player to seek a dedicated path, that allows for recruitment of heavy and large single entity daemons and siege artillery.
@Aelfric Clearly, this mod isn't for you. The leader is a demon prince, but he's not like most others; in fact, you can't have any more in the faction. This is a bit of a personal preference and based on the game's codex, but it's mainly to make the faction a bit more unique.