Garry's Mod

Garry's Mod

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Stargate Universe: Destiny
   
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Content Type: Addon
File Size
Posted
511.000 B
4 Dec, 2014 @ 4:50pm
1 Change Note ( view )

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Stargate Universe: Destiny

Description
This is a working version of the Destiny built out of Spacebuild and SProps, based on 420skulldeath's model and turned into a more server friendly and more accurate version.

Version 2 features better exterior accuracy, larger size, additional interior content, and more!

Bear in mind, this ship still has a lot of parts and will cause lag depending on how well the server you are on can manage it.

YOU CAN NOT SPAWN THIS VIA DUPE TOOL.

You need Advanced Dupe 2 for this to work, download the link below and paste into your "garrysmod/garrysmod/data/advdupe2" folder if you have Adv. Dupe 2 installed.

Download here: https://1drv.ms/t/s!AspxP70Umj7ikvxS-XBwx41uS0V6Dg

Required addons:
- Advanced Dupe2: https://github.com/wiremod/advdupe2

- Spacebuild:
- GitHub version: https://github.com/SnakeSVx/spacebuild

- Spacebuild Enhanced:
- Github version: https://github.com/SnakeSVx/sbep

- Zenith e2 Chips: https://1drv.ms/u/s!AspxP70Umj7inxrMCrIzy5HhCJ_1

It has numerous corridors and rooms including:
-Gate Room
-Control Interface
-Bridge (sorry for the long winding ramp)
-Eli's room
-Cryo Room
-Messhall
-Large Cargo Bay

-Primary and Secondary Docking ports
-Main docking section for Inter-ship docking
-Empty sections for additional building

This ship also contains working FTL capabilty!
For use, head to the forward section of the Destiny, then refresh the FTL computer Expression2 Chip with the Wire Expression2 tool. (Link provided above).

Once the E2 is reloaded, the EGP screen for FTL should engage, and you will see a selection for X,Y, and Z coordinates. Enter valid coordinates based on a Wire GPS setting.
However, the FTL will not engage if the ship does not fit in the selected area. This is a safety protocol so that parts do not despawn when they hit the edge of a map.

To engage the FTL, simply hit A on the console. This will start a 5 second countdown for you and anyone else to get to the nearest chair that is welded to the ship. Otherwise, you will not "jump" with the ship.

When you hear the Destiny FTL sound, you will be transported to your selected destination. Bear in mind, this ship has a lot of parts and may take a moment to transport, depending on how well your computer is set up or the quality of the server you are playing on.
Popular Discussions View All (1)
0
25 Oct, 2020 @ 2:03pm
How to get the file for this ship.
•ᆺ•
131 Comments
RetroPlays 2 Sep, 2022 @ 8:29am 
Okay, I might sound Stupid, but where and or how do I spawn it?
KEEPER 22 Mar, 2022 @ 1:41am 
I'm sorry if I've annoyed you, I just have ideas, and I like voicing my opinion I guess it's more like wishful thinking you know LOL.

I couldn't sleep, so I tried to look for one thing, only to find it 8 years later, well sort of, as you said before it's more of a showpiece, and I'm just rambling.

I've had these ideas for years, I just never knew where to voice them so that's why they're randomly showing up here, sorry LOL.
KEEPER 22 Mar, 2022 @ 1:37am 
Ivan of Spades
I know, I'm just voicing my ideas, but I was also thinking of what better game would be to set up something like this.

I mean what kind of engine would be best for this type of set up I wonder...

I doubt very much MGM would make this type of game or Amazon for that matter since they have now own the rights to all of mgm's previous titles, but who knows right now they're working on timekeepers which is a strategy Something game, usually not anything I'm interested in, but I think I might try it out when I get a steam deck.
KEEPER 22 Mar, 2022 @ 1:31am 
I know this type of idea would require putting scripts in place for all of these other areas but it would reduce the amount of space needed to create new areas which would probably serve as a stability Improvement to the overall game and gameplay.

Which might even provide more resources to make the destiny even larger in scope and scale as it was in the show.

Also just like in the show, certain circumstances could take place when the ship jumps out of FTL there's a chance that the ship will be attacked by hostile aliens, where the ship will appear to get damaged so that these areas that are damaged can be fixed later after the battle was over or the ship escaped via jumping into FTL.

In the show I love the aspects when it came down to Resource Management and conflict control as the crew worked as a real crew when it came down to these circumstances one day came up.
Ivan of Spades  [author] 22 Mar, 2022 @ 1:28am 
Dude. This thing is 8 years old, at this point, I hardly expect it to work anymore. And besides, it was more of a showpiece than anything.
KEEPER 22 Mar, 2022 @ 1:10am 
Or Maybe it could be the same planet, but only appear to be a different planet, like turning the sky into another color putting a planet in the sky or two sons in the sky, something like that where they remain temporarily while you are visiting that planet, then you get back to your ship and Destiny jumps again because of the time limit thing, and then you travel to the next planet which is essentially the same planet, but it looks different.

Anyway, the purpose of visiting these planets isn't just to explore the Galaxy, you are sent there because the Destiny requires certain resources in order to fix the ship's systems or unlock new areas of a ship and learn more about Destiny and its mission.

Just like everything in the show, only skipping out on all the drama and conflict between the crew.
KEEPER 22 Mar, 2022 @ 1:06am 
I believe this would fix the issue when you jump into FTL so that you would not have to sit in the chair, because it was simulated that this ship took off and went somewhere via jolting the ship and may be causing some kind of blurred vision that temporary happens as the ship jumps into FTL.

However when it came to the using of the Stargate, the gate could remain in a fixed position in space, but you could transport to other planets via Stargate load door, I assume that this game will allow you to create destinations, now I'm not sure this game can do procedural generation, but that's what I had in mind.
KEEPER 22 Mar, 2022 @ 12:53am 
I once thought a resource management procedurally-generated spaceship simulator game would exist for the destiny.

One that would only appear to be moving and going places, and certain scenarios would engage depending on a certain chance Gap in circumstance that would cause situations to feel as if the ship was going places.

An example would be to simulate movement of the ship when it jumps into FTL for only a brief moment, while on the outside of the ship you can see the effect of FTL travel.

The only thing that would change is the scenery outside the ship to make it appear as if it drops out of FTL into a new part of the Galaxy.

I have limited writing space so I'll stop here and continue.
TIM3MAN 23 May, 2021 @ 5:05pm 
can you please post a link to the this mod " subscribe to +assmod and set Admin Limits -> Off" so i can spawn the ship without it say im at limit.
Caribbean Reef Squid  [author] 1 Feb, 2021 @ 2:56am 
Got a pastebin for some of the e2 chips. Apparently the link keeps dieing, hopefully this one wont. https://pastebin.com/u/Son_Of_A_Squid/1/vM4U3AqK