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[CO06] Hunt - Cam Lao Nam
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Cam Lao Nam
Tags: Tag Review
File Size
Posted
Updated
533.612 KB
28 Mar @ 11:58am
14 Dec @ 3:58pm
6 Change Notes ( view )
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[CO06] Hunt - Cam Lao Nam

In 1 collection by Jouklik 'Sabi'
Hunt
5 items
Description
Search and destroy cache. Eliminate all hostile units in this short, singleplayer and cooperative scenario - focusing on challenging action. Cache location and hostile units are randomized to make the scenario more replayable.

Requires: S.O.G. Prairie Fire CDLC

Suggests: ACE

What's New
  • ACE support
  • Balance improvements
  • Adjustable enemy skill

About
Around 10 minutes long singleplayer and cooperative scenario for up to 6 players inspired by Hunt gamemode from Insurgency(2014). Find cache in one of three marked spots and blow it up, while hostile units are scouting in surrounding area.

Marked area on map appears once only last couple of hostiles are remaining for convenient search. Take care and keep looking for cover as this scenario - just like the original, does not have any respawn nor saves, you can only teamswitch into remaining alive units in your group.

No slow down at the beginning by arsenal and it's unlimited options. Instead only several weapons equipped with attachments are available in nearby storage. Grab-and-play.
  • Takes around 10 minutes to play
  • Use GPS to find cache easily
  • Playable both in singleplayer and coop
  • Replayable
  • Time selector
  • Teamswitch enabled
  • Marked area where last hostiles are located

Night
Scenario can played in night, which is not completely black(dark night), so there is at some visibility and flares are being fired to light up the area. Grenade launcher flares could be used too, but those don't last very long. White phoshor grenade can be also used as quick light source. Different soundtrack plays during night.

Playing in dark room recommended.

Difficulty
You can adjust enemy skill to change difficulty. By default it's 50%, which seems to be alright challenge for a good player. Increasing this value further makes AI quite accurate even at longer distances.

ACE
You can subscribe it here.

It doesn't really change that much in this scenario, it's more of a preference thing. Some ACE settings are adjusted to fit the scenario. ACE Medical is very simplified and all you need to care about is bandage and morphine. Bleeding and unconsciousness are disabled.

Possible Future Updates
  • Adjustable enemy count
  • Player and enemy faction selector
  • More locations

Hunt Collection
Check out other Hunt scenarios in collection.

License
Copyright © 2025 Jouklik. All rights reserved.

Permission is granted to upload this mission to an Arma 3 server for hosting.
Any other redistribution or modification is prohibited without explicit permission.
4 Comments
Gopan 14 May @ 1:52pm 
Very short mission. Everything works good.
Jouklik 'Sabi'  [author] 9 May @ 2:03am 
Thank you.
Uberlander 8 May @ 6:53pm 
Good scenario, well done!
Komodo 16 Apr @ 6:43am 
nice