Space Engineers

Space Engineers

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RX-79[G]Ez-8 GUNDAM Ez-8
   
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File Size
Posted
Updated
3.335 MB
20 Feb @ 7:44am
22 Jul @ 3:09am
9 Change Notes ( view )
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RX-79[G]Ez-8 GUNDAM Ez-8

Description
RX-79[G]Ez-8 GUNDAM Ez-8 from Mobile Suit Gundam: The 08th MS Team
Featuring work sabers. With only one click you can draw them out.

Original work:
https://steamproxy.net/sharedfiles/filedetails/?id=3011614972

Controls
Use WASD to walk, and turn torso.
To turn the whole MS, continuously pressing A/D, and move the mouse.
Pressing Q/E can move horizontally, however it's not very efficient.

Toolbar 1
Toolbar 1
Use
Note
1.CTC
Main cannon manual control
2.Melee
Melee attack
Press it while moving your mouse to the four corners of your screen, different melee attack will be triggered. Right arm attacks will only be triggered when you turn off its turret mode.
3.CTC
Cycle target subsystems
4.CTC
Lock cannon target
Multiple CTCs are combined to provide wider shooting angle. Sometimes they can't aim one specific target. Use this to force them aim.
5.Rotor lock
Lock rotor
Lock turret rotor, preventing displace.
6.Shield
Shield up
7.Gun release
Stop holding your gun with two hands
8.Gun holdr
Hold your gun with two hands. For cosmetic only, although AI turret controller still works.
9.PB
Refresh TCES program
Force return turrets to their original places.

Toolbar 2
Toolbar 2
Use
Note
8.Strike
Make strike pose
Just as melee moves. Press it while moving your mouse to the four corners of your screen, different strike attack pose will be triggered. Differs from melee attack, strike pose won't return to normal position. Right arm attacks will only be triggered when you turn off its turret mode.
9.TB
Magnetic Plate switch
Lock MS onto the ground.
See more toolbar 2 operations in the images above.

Toolbar 3
Toolbar 3
Use
Note
5.Draw/Put back left saber
Draw/Put back left saber
6.Draw/Put back right saber
Draw/Put back right saber
7.Merge Block
Attach/Detach left hand weapon.
8.Merge Block
Attach/Detach right hand weapon.
9.TB
Extend/Retract shield.
See more toolbar 3 operations in the images above.

Toolbar 4
Toolbar 4
Use
Note
1.Control TMC
Control TMC, the screen on top-left cockpit. Use Q/E to escape and select. Run it again to exit control. Mostly for debugging.
9.Merge Block
Detach shield.

Toolbar 9
Toolbar 9
Use
Note
1.Projector
Left foot repair projector.
2.Projector
Right foot repair projector.
3.Hinge Lock
Lock all hinges.
4.Rotor Lock
Lock all rotors.
5.PB
Turn off all programmable blocks.
6.Connector
Switch lock for the main connecter.
8.Eject Backpack
Eject your backpack. However there's no backpack attached yet.
9.Carrier Open/Close
Open/close your backpack carrier frame.

Important Notes:
1.This machine is usable in vanilla, however, its heavy weight will crushes voxel and leave a trace of holes behind. Well, SE1 is just unable to perfectly handle mechs. I recommend using Adjustable Collision Damage or Configurable Parameters.
2.No AQD armor used in grid connections, you can remove the mod as you want.

To do list:
A question mark means I don't have any exact plan for it.
1.program arm movements Finished
2.add more steer function? Finished
3.add projector repair function? Finished
4.more vanilla version? Delayed
5.beam saber function? Finished

Thanks:
Ohagin: Original work, great designs.
Advanced Walker Script II: Without this script, it's impossible for me to modify such a mech.