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I will add an invisible actor feature later for you to place it anywhere
Buildings mhh not sure, unless we may can manually on/off it.
For me it is fine if it triggers mild building damage though not always.
1) Mid/end september (depends on feedback)
2) We could place an invisible actor (except for admin) that would trigger randomly when someone pass by"
Thumbs up!
1) Mid/end september (depends on feedback)
2) We could place an invisible actor (except for admin) that would trigger randomly when someone pass by