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Exactly, with a few days between each. Typically happens once every few decades.
I'll keep watch on it and try to run the command if possible.
those show exactly which event lagged out, making the fix easy.
Im 90% thats a problem with a pathfinding script I run for AI.
Fixed a lag like that already but they are pretty sloppily designed since I made them very early in development and documentation on behavior is pretty sparse.
Im 99.9% sure I can fix that just need to go through code again.
It was like 3-4 long freezes then normal again?
I had some extremely long freezes and turns out stellaris was consuming about 25GB of ram (so essentially all of it)