Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
Also, when switching weapons, if you deactivate the zoom while using a secondary weapon, the laser from the weapon doesn't deactivate.
It works fine in single-player, but is there a way to prevent conflicts when multiple players are involved?
You can freely modify it in the [better thirdperson cfg.txt] file in [Left 4 Dead 2 \ left4dead2 \ ems \ betterthird person].
Increasing the [zoomOffset] parameter will make the character more left leaning
Added the option to switch the zoom state by pressing the zoom button. You can switch between Left 4 Dead 2, Left4dead 2, Ems, and Better Third Person
我不知道怎么绑定非功能键位,官方只提供功能键位的调用函数,而开镜键基本上是使用最少的键位,绑别的多少会冲突。
提高射速可以在工坊找找sg552的脚本,应该有提高开镜速度的
在游戏的键位设置那里改就行