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Báo cáo lỗi dịch thuật
This has been the balance of Advent Hunters since the original mod incarnation for many years now.
This is not an error, this is intentional balance for their favor as otherwise their pretty useless since their only trick is shooting a single target.
This seems to be a setup error.
How did he shoot a shot that requires 2 actionpoints?
The Hunter is an unused vanilla unit that doesn't have a pawn model so there might be another mod messing up this mod's script that provides a valid pawn model.
Maybe try the Enemy Reskinner mod and use it to reskin the enemy to have the model from this mod? (
There's an example of usage in this mod's configs for the old skin but those are disabled by default, you can find out the name of the new model via the unreal script files of this mod.)
I haven't come up with a good autopsy idea since I want to avoid what some mods do and add useless or OP items. So I won't do it unless I get a good idea for a balanced item.
@Povuh Just a slight bit of missing localization, won't affect in-game functionality. Thanks for the compliment though it's appreciated!
If I can address it in an update I'll do so at a later time.