安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
ABSOLUTELY!
Thanks for the mod!
I'll leave an award too!
Have a good day!
Again, I adore the concept of evolving battlefields in general ... and having flame attacks actually burn the environment is just so atmospheric! Very few games do this, but I've always loved it, even if it is just an optical effect. This ... is even better! :)
I removed the cover bonus from the burning forest itself, I didn't want to stack it too high.
Looks cool! Errr ... I meant ... hot. Looks hot! Could you perhaps turn it a little darker? It looks perhaps a little too much like the smokescreen effects of imperial factions ... not that that's necessarily wrong. Hmmm ... come to think of it ... it might be argued that it should provide similar protection from ranged damage ... Not that folks should really be encouraged to seek cover in burning forests ... but still. ;)