Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Description
As it says.
Items (25)
Para Bellum - Collection
Created by AveMetal
https://i.postimg.cc/x1Y2MGJq/Si-Vis-Pacem-Para-Bellum.png If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic...
Para Bellum - Campaign
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Open Beta
Created by AveMetal
The Open Beta is an optional version of Para Bellum used to first test new content and technologies before moving them to the release version. It is a fully functional build, but its content may vary between updates, so check Change notes in the right side...
Para Bellum - Rise of the Titans
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Units
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Units II
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Units III
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Weather
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum submod - 12 Turns per Year
Created by AveMetal
This submod is designed to work with the main Para Bellum mods: Collection OR Campaign+Factions, depending on your choice. Installation instructions: 1. Subscribe and place the Para Bellum submods above the main Para Bellum mods in the Mod Manager. 2. Enjo...
Para Bellum submod - 24 Turns per Year
Created by AveMetal
This submod is designed to work with the main Para Bellum mods: Collection OR Campaign+Factions, depending on your choice. Installation instructions: 1. Subscribe and place the Para Bellum submods above the main Para Bellum mods in the Mod Manager. 2. Enjo...
Para Bellum submod - AIternative Combat AI
Created by AveMetal
This submod is designed to work only with the Para Bellum Collection OR Para Bellum Combat / Ancient Combat mods, depending on your choice. It is NOT compatible with either the original game or Para Bellum - Rise of the Titans. It is based on the units spo...
Para Bellum submod - Alternative Campaign AI
Created by AveMetal
This submod is designed to work with the main Para Bellum mods: Collection OR Campaign depending on your choice. It provides a more dynamic AI, that allows a wide variety of chances in the development of the different factions. It is more volatile and expa...
Para Bellum submod - Difficult battles
Created by AveMetal
This submod compatible with Para Bellum - Collection/Combat and Ancient Combat, varies slightly some aspects of the battles, providing an overall different experience and increasing the difficulty. The troops' morale is lower, so they will be afraid faster...
Para Bellum submod - Difficult campaign
Created by AveMetal
This sub-mod, compatible with Para Bellum - Collection/Campaign, tweaks different aspects of the game such as food consumption, public order, buildings' income, etc., to increase the difficulty of the campaigns. Seasonal conditions have been added to all D...
Para Bellum submod - Dory combat
Created by AveMetal
This submod is designed to work only with the Para Bellum Collection OR Para Bellum Combat / Ancient Combat mods, depending on your choice. It prevents the hoplites with the classical phalanx ability/animation from switching weapons, between spear and swor...
Para Bellum submod - Extensive research
Created by AveMetal
This submod is designed to work with the main Para Bellum mods: Collection OR Campaign, depending on your choice. The technology research times are increased to fit more accurately the historical time frame of the campaigns, for example, including a wider ...
Para Bellum submod - Faster melee
Created by AveMetal
This submod is designed to work with the Para Bellum Collection OR Para Bellum Combat, depending on your choice. It halves the armor and shield values, to make a bit faster the battles. Installation instructions: 1. Subscribe and place the Para Bellum subm...
Para Bellum submod - Formation attack
Created by AveMetal
This submod is designed to work with the Para Bellum Collection, Para Bellum Combat OR Ancient Combat, depending on your choice. It restores the Formation attack button that is removed from these mods as it has some downsides, like AI is less likely to ini...
Para Bellum submod - Massive wars
Created by AveMetal
This submod is designed to work with the Para Bellum Collection OR Para Bellum Campaign, depending on your choice. It doubles the number of armies and navies for each imperium level, and adds a bit of extra budget for the player to be able to recruit and u...
Para Bellum submod - Mighty factions: Egypt
Created by AveMetal
The Mighty factions are Para Bellum submods designed to work with the main Para Bellum mods: Collection OR Combat, depending on your choice, aming to strengthen specific AI factions, so they can maintain or expand their empires. This submod improves the st...
Para Bellum submod - Mighty factions: Rome
Created by AveMetal
The Mighty factions are Para Bellum submods designed to work with the main Para Bellum mods: Collection OR Combat, depending on your choice, aming to strengthen specific AI factions, so they can maintain or expand their empires. This submod improves the st...
Para Bellum submod - Straight AI
Created by AveMetal
This submod is designed to work with the Para Bellum Collection OR Para Bellum Campaign, depending on your choice. It makes the campaign AI a bit more aggressive and not to hesitate to attack fortified settlements. If you want a bit more of a challenge is ...
Bigger cities
Created by AveMetal
The models of small cities have been replaced by medium-sized cities, and medium-sized cities by large ones. These changes only affect the cities battlefields, not their models or tiers on the campaign map. Athens will be more historically accurate, and Ca...
Better Campaign AI
Created by AveMetal
This is the core Campaign AI used for the Para Bellum Campaign and Collection mods, now available as a separated standalone mod. It features an active campaign AI with adjusted priorities and different profiles according to the faction (aggressive, balance...
No squalor, a lot more farms.
Created by Florian
Squalor from buildings generally didn't make much sense to me, with the exception of slums, so I've changed this. As someone asked: How does squalor from buildings not make sense? More people=more waste=worse conditions. That is why cities are dirty Here's...
Linked collections (2)