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1、开局1房区微调。
2、狙击初始伤害7000----->8000
3、删除最后的房区农场
4、最后一波尸潮hp+8000%------>+6000%
V1.0.3 Changes:
1. The first housing area was fine tuned at the beginning.
2. Sniper initial damage 7000-- -->8000
3. Delete the farm in the last residential area
4. The last wave of corpse tide hp+8000% ->+6000%
However, on the last wave, the giants have 1.000.000 health. That IMO makes the map unbalanced.
Please re-check. Giants at health of 1.000.000 is really exaggerated.
很容易變成永遠不修複
自己找找自己原因吧