Slay the Spire

Slay the Spire

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Aventurine 1.0.1
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66.767 MB
5月4日 4時59分
6月16日 13時28分
18 項目の変更履歴 ( 表示 )

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Aventurine 1.0.1

解説
MOD Introduction


Added a character from 《Honkai: Star Rail》(Honkai: Star Rail) : Aventurine.
This module contains: 75 new cards and 14 new relics.
We will continue to update new content and welcome everyone to give valuable feedback in the comments section
Have a good time playing~



Features Introduction


Blind-Bet
Can gain Blind-Bets from some cards, and at the end of the turn, blind bets will deal damage equal to the number of layers to oneself.
When Blind-Bet reaches 7, which will consume all Blind-Bet and gain Shot-Loaded-Right.

Shot-Loaded-Right
At the end of turn, deal 10 damage to a random enemy 7 times.

Suit
The starter relics and some cards can offer four suits: spades, hearts, clubs, and diamonds.
At the end of turn, reaching 7 of the suit will trigger the corresponding effect.
At the start of turn, the number of layers of the suit will be reduced by 2.

Pip (Number of dice)
Equivalent to both Strength and Dexterity, only applied once.



Other


Allergen information:The cards of this MOD are independently randomized (i.e. their random number sequence will not be retained after SL)
Language: Simplified Chinese,English



Bust or Maybe I'll take it all!


Forgive me for not being able to do animation, I also want to create cool effects like Aventurine……
Most of the card faces come from the official sources, with a small portion drawn by oneself
Please maintain friendly discussions. If the mod is not fun, just scold me. Please do not escalate to attacking Star Rail and Star Rail players.
If you like it, give it a thumbs up!



The map MOD is currently under development and its update frequency will decrease
Will bring more fun MODs! Thank you for your support!
32 件のコメント
臆病.  [作成者] 6月10日 22時08分 
@少年A 感谢邀请,很高兴你喜欢它。不过,我已经有合作伙伴在一起开发新的项目了,抱歉无法接受你的邀请:-<
少年A 6月10日 0時53分 
终于有崩铁的mod了,双厨狂喜。玩了这个mod后感觉把模拟宇宙做进尖塔里会很有趣,同为肉鸽玩法很多地方是相通的,我已经做了一些遗物和事件了,除此之外还打算加入一些新机制和boss,不过虽然有很多想法但代码能力很大地限制了我的速度,不知道作者有没有兴趣一起来做呢?
臆病.  [作成者] 6月8日 22時53分 
@魏诩昱 :steamhappy:可以!
魏诩昱 6月8日 21時32分 
乐,对掌王炸对掌金字塔,我开始笑了,所以考不考虑给王炸搞个动画?(开朗
臆病.  [作成者] 6月6日 0時48分 
@piner 我在测试的过程中,发现如果这个MOD在SL后骰子都是同一个结果,就丧失了"赌"的乐趣,就斗胆改成了这种取随机数形式(毕竟角色原型是个赌徒),标致敏是因为缺少塔味
臆病.  [作成者] 6月6日 0時43分 
@piner 可能我的表述有问题,抱歉。我使用系统时间作为随机数种子初始化rng,系统时间是物理过程产生的,种子是接近真随机的,但生成的随机数序列本质上是伪随机的。尖塔本体用的是内置函数的rng,在一局游戏中的序列都是固定的,这样的随机,SL后随机数序列也不会发生变化
piner 6月5日 23時48分 
这个MOD的卡牌含有真随机,而非杀戮尖塔的伪随机。能多解释一下这句话吗。在我的认知里,几乎所有的计算机硬件都只能生成伪随机数。在硬件都不支持的情况下,如何使用软件进行控制呢?
臆病.  [作成者] 6月5日 1時30分 
@Bento Baker Praymordis Great suggestion! It's already on my radar, and in fact, I'm currently involved in Honkai:StarRail Map Mod. Once that's completed, I'll be transferring some of the relics from the Aventurine Mod into it, so that all other characters can find those relics.
Bento Baker Praymordis 6月4日 21時49分 
would it be possible to make the relic's added in the mod available to all characters to find in their runs. I would love to do a watcher run with hand of greed and robe of the beauty if I got lucky enough.
臆病.  [作成者] 6月4日 21時38分 
@Allen 这张卡相当于不稳定的白卡包扎+,没配合>.<,代价是受到伤害不是掉血,可以被格挡挡掉,这张卡主要是neta了DNF的命运硬币()