RimWorld
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Reel's Expanded Storage
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Mod, 1.5, 1.6
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1.936 MB
2 Μαϊ 2024, 7:38
28 Ιουλ, 0:55
27 σημειώσεις αλλαγών ( προβολή )

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Reel's Expanded Storage

ΣΕ 1 ΣΥΛΛΟΓΗ ΑΠΟ Reel
Reel's Awesome Mods
7 αντικείμενα
ΠΕΡΙΓΡΑΦΗ


[ko-fi.com]

Welcome to Reel's Expanded Storage!
(Now with more displayed items!)

Yep, another storage mod. The goal behind this one is to give functionality to many of the already existing Vanilla Expanded Props, while also offering decent stack sizes, a wide variety of options, storage structures that display items nicely and included functionality to existing linkables including Vanilla Expanded mods, all under the Adaptive Storage Framework!

One day, I decided to make a local patch of Phaneron's basic storage, with the intention of buffing the stack sizes and throwing in some structures from JangoD'Soul's Simple Storage.
Then I thought, "Hey, there's all these unused textures in VE Props, why don't I give them some storage capabilities while creating some new original storage buildings I could really use myself?" Then SirHumphreyAppleby approached me and offered to patch many of the existing linkable benches to be able to store items... And so we got to work, which has resulted in this mod!

If you like seeing items displayed neatly in storage structures, or if you're a fan of the faithful Vanilla Artstyle from Vanilla Expanded, or if you enjoyed high stack size storage mods like Simple Storage but wanted something a little toned down, or even wanted linkable functionality for structures like Dressers or Cabinets... Then this is the mod for you!

And who knows? I might even update this in the future with new structures. Until then, I hope you enjoy!


This mod currently adds 30 new storage buildings and 4 new tiers of research that unlocks new storage options as you play through the game. With the Crashlanded start, you'll begin immediately with Medieval Storage unlocked. Pretty neat, right?

The stack sizes may be generous at first, but it's built around vanilla stack sizes in mind. Playing with higher stack mods like OgreStack will probably destroy the balance, but that's completely up to you. (I use it myself lol)

Building cost and construction time is a factor when it comes to balance, I highly encourage you to build multiple storage structures to get the most out of the experience.

















Any mods that are incompatible with Adaptive Storage Framework, will be incompatible with this mod. Otherwise it should be compatible with most mods, if not then let me know.

Please check if any bugs you find happens without this mod installed. If it does, I won't be fixing it and you can report it to the original mod authors.
  • Combat Extended?
    CE is now compatible.

  • Integrated storage incompatible
    Both of our mods change how dressers & linkables work. It's an overlap that's bound to cause problems.

  • DeepStorage SHOULD work, haven't tested thoroughly.
    Notify either the author of DeepStorage or Adaptive Storage Framework if there's any problems. If it's related purely to my mod, then notify me.

  • Phaneron/ASF Neolithic/Neat Storage/Adaptive Simple Storage compatible.
    There'll be a lot of overlap with the storage buildings, since my mod covers nearly everything their mods also cover. But they should work fine in general.

    Make sure to check out Progression: Storage to merge some of the overlap!

Feel free to upload any necessary patches.


  • Why not use LWM DeepStorage?
    Adaptive Storage Framework is more performance friendly when compared to DeepStorage & Vanilla Shelves, and is actively being supported by Bradson, the author of Performance Fish.

  • CE?
    Read compatibility section.

  • Safe to add/remove?
    I believe so. Always back up your saves before removing mods..

  • These stack sizes are ridiculously overpowered! Please limit the max stack to [example]
    Sorry you feel that way, but tbh I mostly made this mod for myself and others that would prefer storage mods with generous stack sizes.

    I may change certain stack sizes in the future, but it won't be as drastic as your suggestion. I encourage you to change the XML values or make a patch that significantly nerfs the mod.


Original art, GIFs & XML stuff done by me.

Thanks to SirHumphreyAppleby. for the Linkables XML & Vanilla Expanded-related patches. You're an absolute legend.
Download his mods here!

Special thanks to Oskar Potocki for granting me permission to edit textures from VFE Props, as well as continuing to carry the rimworld modding scene with Vanilla Expanded.
Check out Vanilla Expanded here!

Thanks to Bradson who created the Adaptive Storage Framework, this mod would not exist without it.

Credits to The Oracle of Thessia for the face textures used in the thumbnail.

Thank you Tynan Sylvester and everyone at Ludeon Studios for this amazing game! (pls add more caravan events)

Translation mods are allowed, as long as you credit & link back to the original mod.







You can add Spacer Container Stacks to your Gravships again, I fixed it lmfao
<3
Δημοφιλείς συζητήσεις ΠΡΟΒΟΛΗ ΟΛΩΝ (19)
17
13 Οκτ, 12:44
ΕΠΙΣΗΜΑΣΜΕΝΟ: Storage Suggestions
Reel
2
4 Αυγ, 11:05
Storage only partially accept items
Gimmi
2
18 Αυγ, 13:51
VTE Variations incompatibility
Justacommonegg
1.118 σχόλια
Dealer Mangan 31 Οκτ, 6:31 
Wine rack only accepts beer, idk if it's because of Progression Storage or no, i have no leads
Reel  [Δημιουργός] 29 Οκτ, 10:18 
FWIW I haven't encountered the issue throughout my entire time playing with the mod.
bradson 29 Οκτ, 4:06 
So it's two people who ran into the conflict then, but that doesn't change noone having written what that other relevant mod could be. Rimworld's workshop is large, something like this can't be figured out and fixed by someone unaffected simply by guessing
xMizuki 29 Οκτ, 1:12 
@bradson im almost certain i commented about this exact issue a year or so ago, i came here because im having it in a different save and had forgotten it was this mod that caused it
bradson 27 Οκτ, 4:23 
@Captain PostHardcore The mod settings in the framework, which apply to all buildings using it, are all there is for those labels. If that's not working you'd have a conflict with another mod noone else has reported here before, to my knowledge
Captain PostHardcore 27 Οκτ, 4:10 
Hello! I have a problem: stack numbers is gone after using this mode. It returns after turning off the mod. I didn't find any settings for changing that. Also I tried to change options in Adaptive Storage Framework because I thought it can rely to my problem, but it didn't help. I like this mod, but I don't want to use it without stack numbers. Do you have any fix for this?
bradson 15 Οκτ, 11:41 
@Teddy~~ No, that bug is not part of this mod
Teddy~~ 15 Οκτ, 6:18 
Got a bug where the skips only stores up to 2 stacks whether its toxic waste or chunk?
Reel  [Δημιουργός] 13 Οκτ, 22:07 
@El_Hefe
Thank u
El_Hefe 13 Οκτ, 10:39 
Best storage mod. No bloat, logical and enables my hoarding behaviour. 200k food, just in case? Yes please!