Slay the Spire

Slay the Spire

84 평점
Palworld
2
2
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
Language : Simplified Chinese
파일 크기
게시일
업데이트일
51.812 MB
2024년 5월 1일 오후 11시 33분
2024년 7월 9일 오전 4시 49분
변경 사항 25개 ( 보기 )

다운로드 위해 구독하기
Palworld

설명
Only support Simplified Chinese language

Opening the game in another language will meet missing words

Looking forward to someone helping with the translation

Below are translated by Google

This mod attempts to incorporate elements from the game "PalWorld," such as capturing monsters to fight for you, commanding them to work, breeding and breeding them, and developing technology, into Slay the Spire.

The core of this mod is the bonfire, which serves as the base similar to "Pal the Mythical Beast."

At the bonfire, you can spend coins to make Pal Balls, which are used to capture monsters with less than 20% health remaining.

The captured Pal will come with 1-3 positive or negative traits (there are hundreds of them in total).

You can summon them in battle to help you fight (monsters will take turns attacking you and your Pal ).

The captured monsters can help you forge at the bonfire or farm (harvest random fruits/plants), and you can also let them rest to recover health.

If you have empty Pal Balls and two Pal , you can breed them to produce a random monster, inheriting traits, with health being 1.5 times the average of the parents.

You can also research technology at the bonfire to obtain some Pal -related items or enhance the strength of Pal .

This mod also adds a special challenge relic and enhances the heart to provide players with some fun.

This mod also adds 16 new relics, 5 new cards, and 1 new monster.

Compatibility:
Most mod monsters are compatible
exclude:
isaac
Library of Ruina
Gensokyo
However, the following situations may occur:


If another mod has its own summon system, there may be situations where summons attack each other.
If monsters in the mod have card-casting behavior, as Pal , they will cast the owner.
If monsters in the mod have direct damage similar to rhythm attacking the player, as Pal , they will hit the owner.
If the monster has paired monsters, as Pal , it may crash (specifically how it is written).
Bosses in ruins as friendly monsters will only play one card per turn, and they will end the turn when summoned.
Not compatible with:
Isaac mod

More feedback is welcome.
인기 토론 모두 보기(2)
6
2024년 6월 26일 오전 5시 52분
고정됨: Report Bugs/Bug报告
eternity 染色体
1
2024년 5월 3일 오전 4시 41분
兼容性问题
Crimson
댓글 71
手搓花生米 2024년 8월 10일 오전 8시 00분 
其他mod如果有召唤物的话貌似会闪退,有一招换就闪退的也有召唤物被打到了就闪退,其他mod召唤物是这种情况帕鲁mod貌似没问题
eternity 染色体  [작성자] 2024년 7월 10일 오전 7시 42분 
可以加简介里面的那个群
透龙TOORU 2024년 7월 4일 오후 9시 15분 
找到了,怎么发给你呢
eternity 染色体  [작성자] 2024년 7월 4일 오후 9시 12분 
@透龙TOORU,能否提供下闪退那局的log或者报错,谢谢(一般在send to devs目录下)
透龙TOORU 2024년 7월 4일 오후 8시 28분 
完全原版怪物,我在抓了一个奴隶头子,一个14多层护甲怪,一个术士之后在第二层第三个怪物关闪退了
eternity 染色体  [작성자] 2024년 6월 26일 오전 5시 53분 
@D_esin 解决了
eternity 染色体  [작성자] 2024년 6월 25일 오후 11시 35분 
@HHH 原版召唤系我专门适配过,其他Mod的召唤系一个个适配会过于困难,技术暂时做不到
chenziyangex 2024년 6월 24일 오전 2시 02분 
或者说就按照抓到帕鲁的时候的生命值来:steamhappy:
chenziyangex 2024년 6월 24일 오전 2시 00분 
大佬可以设置一个回血基准吗,现在回血是按照当前生命值的百分比进行回血的,所以残血之后基本上就只剩下放生一条路了:steamthumbsup:
HHH 2024년 6월 23일 오전 7시 38분 
我主要是和别的MOD联合起来玩,其中抓紫音MOD的BOSS时,召唤出来会直接变成对面的,然后还有抓的幻想乡的精英,精英召唤出来的小怪,会变成对面的.作者大大这能解决吗?