Slay the Spire

Slay the Spire

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Palworld
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51.224 MB
1. Mai um 23:33
8. Juni um 0:02
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Palworld

Beschreibung
Only support Simplified Chinese language

Opening the game in another language will meet missing words

Looking forward to someone helping with the translation

Below are translated by Google

This mod attempts to incorporate elements from the game "PalWorld," such as capturing monsters to fight for you, commanding them to work, breeding and breeding them, and developing technology, into Slay the Spire.

The core of this mod is the bonfire, which serves as the base similar to "Pal the Mythical Beast."

At the bonfire, you can spend coins to make Pal Balls, which are used to capture monsters with less than 20% health remaining.

The captured Pal will come with 1-3 positive or negative traits (there are hundreds of them in total).

You can summon them in battle to help you fight (monsters will take turns attacking you and your Pal ).

The captured monsters can help you forge at the bonfire or farm (harvest random fruits/plants), and you can also let them rest to recover health.

If you have empty Pal Balls and two Pal , you can breed them to produce a random monster, inheriting traits, with health being 1.5 times the average of the parents.

You can also research technology at the bonfire to obtain some Pal -related items or enhance the strength of Pal .

This mod also adds a special challenge relic and enhances the heart to provide players with some fun.

This mod also adds 16 new relics, 5 new cards, and 1 new monster.

Compatibility:
Most mod monsters are compatible
exclude:
isaac
Library of Ruina
Gensokyo
However, the following situations may occur:


If another mod has its own summon system, there may be situations where summons attack each other.
If monsters in the mod have card-casting behavior, as Pal , they will cast the owner.
If monsters in the mod have direct damage similar to rhythm attacking the player, as Pal , they will hit the owner.
If the monster has paired monsters, as Pal , it may crash (specifically how it is written).
Bosses in ruins as friendly monsters will only play one card per turn, and they will end the turn when summoned.
Not compatible with:
Isaac mod

More feedback is welcome.
Beliebte Diskussionen Alle anzeigen (2)
5
17. Juni um 1:58
ANGEHEFTET: Report Bugs/Bug报告
eternity 染色体
1
3. Mai um 4:41
兼容性问题
Crimson
60 Kommentare
杂鱼酱 20. Juni um 9:54 
大佬可以加一个取消教程遗物的选项在mod里吗?教程遗物会遮挡其他模组的初始遗物
eternity 染色体  [Autor] 18. Juni um 0:31 
@HHH 能否具体一些,我测试过原版的怪物不会打主人
eternity 染色体  [Autor] 18. Juni um 0:28 
@请给小萌新多点关爱Q_Q这个mod没做原创角色,可以适配各种角色
D_esin 17. Juni um 23:44 
帕鲁球制造蓝图,这个有个问题,只降低了价格,但是如果你进入休息处前没有原价的金钱还是会无法制造的@eternity 染色体
HHH 17. Juni um 22:16 
捕捉的BOSS,有时候会被策反,反而攻击自己,这个怎么解决
请给小萌新多点关爱Q_Q 17. Juni um 17:42 
为什么加载了游戏里没有对应角色可以选?
D_esin 16. Juni um 4:01 
和影之诗mod冲突了,抓影之诗相关的boss就闪退了
HHH 16. Juni um 2:02 
问题解决了,应该是MOD优先级问题,我在篝火处出来再重新开关一下无限敲,然后就可以了.
D_esin 15. Juni um 3:45 
天啊,我爱这个mod!
eternity 染色体  [Autor] 14. Juni um 6:33 
@HHH
你说的问题我试了下,但是试不出来啊,我这里是只要勾上就能无限敲,要不你取消订阅,重新订阅试试