RimWorld

RimWorld

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Paramedic Can Repair
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Mod, 1.4, 1.5
File Size
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766.563 KB
22 Apr @ 11:48am
9 May @ 5:05am
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Paramedic Can Repair

Description
About

My first mod that allows paramedics to repair other mechs as well, since paramedics become quite useless in late game.

The mod creates another job that applies to Paramedic, called "AutoRepairing". This job allows paramedics to repair other mechs. Be sure to keep auto repair on! Paramedic can't repair itself, though.

Paramedics will also appear sometimes in raids and mechanoid events. I'm not sure about DLC events and raids since I don't have these DLC. These paramedics will repair enemy mechs if they are not assaulting the player faction. If you don't like these changes, you can disable them in config, but RESTART! the game after these changes to apply them. The mod patches core files and it can't "re-patch" them in a running game again.

This mod has a compatibility with "Tiered Mechs" mod, allowing "Paramedics Plus" and "Paramedics Ultra" repair as well.

Feel free to ask for additions to this mod, I'll check them out!

Thanks to my friend Lambda65 for offering this idea.

Credits
Preview Arts are done by Lambda65
me as a coder
Popular Discussions View All (2)
4
9 May @ 5:07am
Patch for Tiered Mechs Mod
Spardok
30 Comments
Lilith 8 Aug @ 10:17pm 
May you please make it compatible with "Advanced Mechanoids" mod? (it has improved parameics):steamhappy:
Demrenus  [author] 9 Jun @ 1:13pm 
No problem karest.bedro, thanks for your comment and hope you enjoy the mod!
karest.bedro 9 Jun @ 12:30pm 
Although I'm not playing yet, as I'm waiting for the Combat Extended update, but the mod gives me high hopes, so thank you for an extremely useful mod that once again stitches up the holes left by the developers of the original.Thank you.
Demrenus  [author] 28 May @ 3:06am 
Hey PlinkPinko, if paramedics have the same ai as vanilla ones, then yes, sure
PlinkPinko 27 May @ 1:39pm 
Howdy, when you get time to, could it be possible to add a patch to the paramedics added by Beyond Our Reach ? Thanks in advance!
Demrenus  [author] 9 May @ 5:06am 
Updated the mod - made it compatible with "Tiered Mechs" mod (it has "Paramedic Plus and Paramedic Ultra). They won't appear in raids, though.
FlareFluffsune 2 May @ 2:30pm 
So I thought I would mention that if you have Paramedics before you activate this mod you will need to destroy them completely (Don't resurrect) for the new job to take effect.
Demrenus  [author] 30 Apr @ 8:58am 
Updated the mod, added 1.4 compatibility. Removed useless debug (if you had any "false/true" in dev log - sorry, that's the mod that caused it). Also made "AutoRepairing" job work only and only with mechs by changing "ShouldSkip" method in the mod code.
Demrenus  [author] 30 Apr @ 6:51am 
Thanks FlareFluffsune. I'll take a look and try to make it compatible with 1.4
FlareFluffsune 30 Apr @ 3:26am 
I thought I would follow up from the 1.4 question previously asked, this does not appear to function on 1.4. (I haven't updated yet because 350 mods and I don't own the new DLC)