Cities: Skylines

Cities: Skylines

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Cities: Skylines - My Mods Collection (#08) - Buildings - Industrial Buildings
   
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Items (49)
1413 West 11th Street
Created by Lightfooted
An Industrial building located in Kansas City's historic West Bottoms. STATS: MODEL - 334 traingles | 512x1024 LOD - Auto | Auto LOT SIZE - 2x4 Generic Industry - Level 1...
Abner Hood Chemical CO
Created by Lightfooted
A five-story masonry building designed by architect Adriance VanBrunt. Constructed in 1902. Abner Hood, along with many other chemical companies supplied fertilizers, pesticides and other agricultural chemicals throughout the heartland. STATS: MODEL - 493 ...
Distribution Center 2 - Corner
Created by Avanya
Screenshots taken with Daylight Classic on A corner pieve for the modular distribution center in light colors. This houses Cargo in Motion's offices, but still functions like a fully working warehouse. Shown here with the Parking Lot Roads - see the last s...
Distribution Center 2 - Long
Created by Avanya
Screenshots taken with Daylight Classic on A modular distribution center for all your storage needs! It's a fully working warehouse and can be placed alone or together to build a large structure. Shown here with the Parking Lot Roads - see the last screens...
Distribution Center 2 - Medium
Created by Avanya
Screenshots taken with Daylight Classic on A modular distribution center for all your storage needs! It's a fully working warehouse and can be placed alone or together to build a large structure. Shown here with the Parking Lot Roads - see the last screens...
Distribution Center 2 - Small
Created by Avanya
Screenshots taken with Daylight Classic on A modular distribution center for all your storage needs! It's a fully working warehouse and can be placed alone or together to build a large structure. Shown here with the Parking Lot Roads - see the last screens...
Distribution Center Long
Created by Avanya
Screenshots taken with Daylight Classic on Ever wanted to build a large distribution center in your city? Here's your chance! Just grab the bits you want (including which company your citizens prefer) and put it together how you'd like! Stats Level 2 gener...
Distribution Center Short
Created by Avanya
Screenshots taken with Daylight Classic on Ever wanted to build a large distribution center in your city? Here's your chance! Just grab the bits you want (including which company your citizens prefer) and put it together how you'd like! Stats Level 2 gener...
Distribution Center UPS
Created by Avanya
Screenshots taken with Daylight Classic on A UPS version of the distribution corner building, which fits perfectly with the other pieces as well. Stats Level 2 generic industry 6x6 squares Employees 25 Cost 18000 Does NOT pollute Model Tris: 910 Texture: 2...
East 1st St Warehouses
Created by Lightfooted
19th century industrial warehouses located near the riverfront. Primarily used for storing goods brought by boat and barge. *NOTE* Your gravel colour will vary with the map theme you are using. Gravel shown is from Arrowhead Valley. STATS: MODEL - 692 trai...
Fonderie Ethanol
Created by Birk LeGlaire
Fonderie Ethanol by Birk LeGlaire LOT 2*3 Tris: 2300 diffuse / specular / illumation texture: 512*512 Inspired from the SimCity4 fonderie Ethanol....
Industrial Corner 1 - L1 - 2x2
Created by Feindbold
Please leave a vote if you like my assets, it helps a lot :) -growable (of course) -custombuilding, model and textures done by myself -2x2 Level 1 INDUSTRIAL corner building -210 triangles (diffusemap, normalmap, colormap, specularmap, illuminationmap 1024...
Industrial corner 2 - L1 - 3x3
Created by Feindbold
Please leave a vote if you like my assets, it helps a lot :) -growable (of course) -custombuilding, model and textures done by myself -3x3 Level 1 INDUSTRIAL corner building -170 triangles (diffusemap, normalmap, colormap, specularmap, illuminationmap 1024...
Industrial row 1 - L1 - 1x2
Created by Feindbold
Please leave a vote if you like my assets, it helps a lot :) -growable (of course) -custombuilding, model and textures done by myself -1x2 Level 1 INDUSTRIAL building -62 triangles (diffusemap, normalmap, colormap, specularmap, illuminationmap 1024² each) ...
Industrial row 2 - L1 - 1x4
Created by Feindbold
Please leave a vote if you like my assets, it helps a lot :) -growable (of course) -custombuilding, model and textures done by myself -1x4 Level 1 INDUSTRIAL building -122 triangles (diffusemap, normalmap, colormap, specularmap, illuminationmap 1024² each)...
Industrial row 3 - L1 - 2x3
Created by Feindbold
Please leave a vote if you like my assets, it helps a lot :) -growable (of course) -custombuilding, model and textures done by myself -2x3 Level 1 INDUSTRIAL building -165 triangles (diffusemap, normalmap, colormap, specularmap, illuminationmap 1024² each)...
Industrial row 4 - L1 - 2x4
Created by Feindbold
Please leave a vote if you like my assets, it helps a lot :) -growable (of course) -custombuilding, model and textures done by myself -2x4 Level 1 INDUSTRIAL building -178 triangles (diffusemap, normalmap, colormap, specularmap, illuminationmap 1024² each)...
Industrial row 5 - L1 - 4x4
Created by Feindbold
Please leave a vote if you like my assets, it helps a lot :) -growable (of course) -custombuilding, model and textures done by myself -4x4 Level 1 INDUSTRIAL building -435 triangles (diffusemap, normalmap, colormap, specularmap, illuminationmap 1024² each)...
Industrial unit #1
Created by Starshall
Industrial unit #1 by Starshall UPDATED TO INCLUDE IMPROVED TEXTURES; THE ORIGINAL TEXTURES WERE OVER-EXPOSED AND NEEDED UPDATING. REFER TO THE ‘SIDE BY SIDE’ COMPARISON SCREENSHOT TAKEN USING THE ‘RELIGHT NEUTRAL’ LUT. DROP A COMMENT TO LET ME KNOW THOUGH...
Industrialcorner 3 - L2 - 3x3
Created by Feindbold
Please leave a vote if you like my assets, it helps a lot :) -growable (of course) -custombuilding, model and textures done by myself -3x3 Level 2 industrial building -1378 triangles (diffusemap, normalmap, colormap, specularmap, illuminationmap 1024² each...
Industrialrow 6 - L2 - 2x4
Created by Feindbold
Please leave a vote if you like my assets, it helps a lot :) -growable (of course) -custombuilding, model and textures done by myself -2x4 Level 2 industrial building -918 triangles (diffusemap, normalmap, colormap, specularmap, illuminationmap 1024² each)...
Industries Corn Field
Created by pdelmo
Functioning Corn Field 4x8 Included a non function decorative plop anywhere 4x8 Corn field All Functioning stats are same as vanilla Main is 3360tri 32x64m building 256x256 textures (around the same tris as vanilla) Custom LOD 80tri 64x64 textures. move it...
Industries Wheat Fields
Created by pdelmo
Wheat Fields by pdelmo Includes 8x16, 4x8 functional assets and 4x8 plop anywhere decorative asset Made for the builders. Custom Models & LOD Game stats used vanilla settings Model info size 32x64x1.8m and 4x for large field Main - 688tri 256x256 textures....
Kansas City Bolt Nut & Screw Co
Created by Lightfooted
The Kansas City Bolt Nut & Screw Company supplied bolts, nuts, screws and washers across countless industries, including railroads, motorcars, aviation and lighting to name a few. STATS: MODEL - 397 traingles | 512x1024 LOD - 30 | 64x256 LOT SIZE - 2x4 Gen...
NZ Altus warehouse
Created by AliTarGz
Hello, dear subscribers and other game fans! This is a my new great project New Zealand Pack. This building was made at the request of MaxRax2 (Reddit). Type of buildings: Industrial warehouse. Google maps address: 49 Business Parade North, East Tamaki, Au...
Old Workshop 01 [Paris]
Created by Gèze
Informations: This is a set of 4 growable industry buildings based on an old garage in Paris. Additional informations: They do not fit the grid, so you have to use MoveIt to place them together. I will be making more stuff, so subscribe to stay updated! C'...
Petroleum Refinery
Created by fatfluffycat
This is simply one of the sub buildings of the Refinery unique factory turned into a processing building. Produces Petroleum at 4x the rate of the of a single waste oil plant, cost and most other stats are multiplied by 4x, except for workers which I toned...
Quad Anomaly
Created by Quad Rioters
It's not shutting down! - Size: 3x4 - Type: Industrial Generic Level 3 - Main Tri: 1,916, 1024x1024 - LOD Tri: 266, 256x256 - Description: Physics Lab. Author Note - Don't forget to check out Biohazard and Caustic Burn for more industrial advancement. - Th...
Quad Biohazard
Created by Quad Rioters
Industry Evil................... Two... - Size: 3x3, 3x4 - Type: Industrial Generic Level 3 - Main Tri: 2,180, 1024x1024 - LOD Tri: 279, 256x256 - Description: Biological factory, Biotic Lab. Author Note - Two down, one more to go. - I will be out of town ...
Quad Caustic Burn
Created by Quad Rioters
Mercury rising. - Size: 4x2, 4x3, 4x4 - Type: Industrial Generic Level 3 - Main Tri: 2,811, 2048x1024 - LOD Tri: 223, 512x256 - Description: Chemistry factory, lab and workshop. Update - v5: fixed in-game title image. - v4: null. - v3: fixed shader on the ...
Quad Supercooled Unit
Created by Quad Rioters
Reporting dimensional containment system failure. https://i.imgur.com/ttaC8Dl.jpg https://i.imgur.com/kTb5y8i.jpghttps://i.imgur.com/f84Wwlu.jpg - Size: 1x4 - Type: Industrial Level 3 - Main Tri: 1070, 1024x1024 - LOD Tri: 244, 128x128 - Description: Super...
Quad Synapse
Created by Quad Rioters
Ahh... That's the stuff. https://i.imgur.com/ttaC8Dl.jpg https://i.imgur.com/kTb5y8i.jpghttps://i.imgur.com/f84Wwlu.jpg - Size: 4x4 - Type: Industrial, Generic, Level 3 - Main Tri: 1582, 1024x2048 - LOD Tri: 392, 128x128 - Description: Synapse neuroscience...
Quad's Accelerator
Created by Quad Rioters
Breathe in slow. Attribute - Size: 4x4 - Type: Zoning > Industrial Generic - Level 3 (highest) - Main Tri: 1,376, 1024x1024 - LOD Tri: 174, 128x128 - Description: Industrial acceleration unit. Don't forget to Like, Favorite and/or Comment. Thank you and en...
Quad's Conduit
Created by Quad Rioters
Passive yet influential. Attribute - Industrial: Level 3 (highest) - 4x4 - Tri: 1450 - LOD Tri: 196 Updates - v2: Added the thumbnail for Ploppable RICO version. Don't forget to Like, Favorite and/or Comment. Thank you and enjoy. http://i1213.photobucket.c...
Quad's Corrugation
Created by Quad Rioters
Keep away from giant monsters. You know, Gojira and its friends. Attribute - Size: 4x4 - Type: Zoning > Industrial Generic - Level 3 (highest) - Main Tri: 3,166, 1024x1024 - LOD Tri: 268, 128x128 - Description: A chemical storage sphere. Updates - v3: Unkn...
Quad's Digitizer
Created by Quad Rioters
Throw a product to replenish. Attribute - Size: 3x3, 3x4 - Type: Zoning > Industrial Generic - Level 3 (highest) - Main Tri: 1,398, 1024x1024 - LOD Tri: 116, 128x128 - Description: An electronic factory. Updates - v5: Overhauled asset. Don't forget to Like...
Quad's Hydroponics
Created by Quad Rioters
Food for thought, an endless supply. Attribute - Assets: 2 = Hydroponics, Hydroponics Open-air - Industrial: Farm - Extractor - 4x4 / 4x4 - Tri: 2390 / 1902 - LOD Tri: 90 / 72 Tips - The asset(s) is normally a growable. To plop, see Quad Architecture and P...
Quad's Lab Set
Created by Quad Rioters
E=MC... uh, let me get my notepad. Attribute - Assets: 3 = Reel, Reaver, Redacted - Industrial: Generic, Level 3 (highest) - 2x2, 2x3, 2x4 / 3x3, 3x4 / 4x4 - Tri: 671 / 1648 / 783 - LOD Tri: 36 / 64 / 92 Update - v2: Removed misplaced parking lots on Reave...
Quad's Pico
Created by Quad Rioters
We must construct additional coolants. Attribute - Industrial: Level 3 (highest) - 3x4 - Tri: 1489 - LOD Tri: 195 Updates - v5: Added the thumbnail for Ploppable RICO version. - v4: Added night light, Fixed smooth model, Reduced LOD tris. Don't forget to L...
Quad's Plasma Core
Created by Quad Rioters
Welcome to 2020 when color blue is everywhere. Attribute - Industrial: Level 3 (highest) - 4x4 - Tri: 1964 - LOD Tri: 184 Updates - v5: Added the thumbnail for Ploppable RICO version. - v4: Added night light, Fixed smooth model, Reduced LOD tris. Don't for...
Quad's Quantum Dish
Created by Quad Rioters
Detecting a large entity approaching this way. Attribute - Size: 3x3, 3x4 - Type: Zoning > Industrial Generic - Level 3 (highest) - Main Tri: 2,118, 1024x1024 - LOD Tri: 126, 128x128 - Description: A quantum radar dish. - Source: Quantum Dish (Simcity 4) V...
Quad's Reactor
Created by Quad Rioters
Pump them full of pure energy. Attribute - Size: 4x4 - Type: Zoning > Industrial Generic - Level 3 (highest) - Main Tri: 1,525, 1024x1024 - LOD Tri: 139, 128x128 - Description: A small reactor. Don't forget to Like, Favorite and/or Comment. Thank you and e...
Quad's Tech Armament
Created by Quad Rioters
There are infinite numbers of cims worldwide. The only question here is "How do we arm them all". Attribute - Size: 4x4 - Type: Zoning > Industrial Generic - Level 3 (highest) - Main Tri: 1,326, 1024x1024 - LOD Tri: 204, 128x128 - Description: Futuristic s...
Quad's Thingamajig
Created by Quad Rioters
Say the name five times in the mirror. Attribute - Size: 4x4 - Type: Zoning > Industrial Generic - Level 3 (highest) - Main Tri: 1,308, 1024x1024 - LOD Tri: 189, 128x128 - Description: An unknown industrial building. - Source: Thingamajig (Simcity 2000) Up...
Truck Repair Shop
Created by Uniform006
This asset is a building where you can maintain and repair general vehicles, large vehicles, and special vehicles. Use various prop assets to decorate. If you like an asset, you can donate it through PayPal. kakao 3333-13-2041673 paypal.me/03128275...
YDFpharma Facilities B1 - Industry
Created by jorge.puerta
https://i.imgur.com/DwB6rD8.png YDFpharma Facilities B1 - Generic Industry Main model and textures by jorge.puerta 4x4 - Level 3, Generic Industry building, 2 floors. Texture 1024x1024 (d-c-s-n-a-i) Texture LOD 256x256 (d-c-s-n-a-i) Description -Type: Gene...
YDFpharma Facilities B2 - Industry
Created by jorge.puerta
https://i.imgur.com/DwB6rD8.png YDFpharma Facilities B2 - Generic Industry Main model and textures by jorge.puerta 4x4 - Level 3, Generic Industry building, 2 floors. Texture 1024x1024 (d-c-s-n-a-i) Texture LOD 256x256 (d-c-s-n-a-i) Description -Type: Gene...
YDFpharma Facilities B3 - Industry
Created by jorge.puerta
https://i.imgur.com/DwB6rD8.png YDFpharma Facilities B3 - Generic Industry Main model and textures by jorge.puerta 4x4 - Level 3, Generic Industry building, 2 floors. Texture 1024x1024 (d-c-s-n-a-i) Texture LOD 256x256 (d-c-s-n-a-i) Description -Type: Gene...
Warehouse Pack 01
Created by Daniel
Warehouses are quite common in California, and in the USA as a whole. In this case, from San-Francisco There are 2 main models in total, of which I made several variations. There are 2 types of corner ones with a decorated wall and an ordinary one, and 2 s...