Conan Exiles

Conan Exiles

92 ratings
Extended Thrall Stats
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
902.574 KB
12 Apr @ 7:10pm
16 Apr @ 9:34pm
4 Change Notes ( view )

Subscribe to download
Extended Thrall Stats

Description
Extended Thrall Stats (ETS)
Extends the Thrall & pet stats panels by adding the following information:

- Melee Damage Multiplier
- Ranged Damage Multiplier
- Damage % per Attribute Point
- Health per Vitality Point
- Original Name

Compatibility:
Thralls to Forty: This mod was updated to be compatible with Thralls to Forty by Wyrd. To work ETS has to be after it in the load order. The perk panel will then show the vanilla layout for Thralls below level 21 and switch to Wyrds 5-perk layout for Thralls level 21 and above.

Master of Puppets: Should work without any issues in any load order.

Other than that, since ETS alters the Thrall Stats Window, it may not or not fully be compatible with any mods that do the same.

Changelog:
Version 1.1: Enhanced compatibility with Thralls to Forty.
Version 1.2: Fixed an issue where ETS would display 0 for "Health per Vitality" when a Thrall had no vitality.

Mod ID and Filename :
3220670719
KATUI.pak
46 Comments
Lord Commissar Optimus 13 May @ 2:57am 
sad, but still, thanks for even checking it out! have a great day my dude! :warband:
Grandpa Who  [author] 12 May @ 9:56pm 
After looking into it, I don't see a way to make them compatible at the moment. The biggest problem is that I would break compatibility with other mods. :DemonFireOrb: Additionally, there are five different plugins for VAM, all of which change the level cap and have their own perk layout. :DemonFireBarrage:
Lord Commissar Optimus 12 May @ 11:50am 
Hey, I guess it would be really hard to make this work with "VAM" right? the Thralls can go to level 100 there. I tried to load after and before, they only overwrite each other, could youoe be so kind and check if its possible to make that compatible? would be so awesome! Cheers!:Rubber_Duck:
Grandpa Who  [author] 9 May @ 6:58pm 
Yes, I just tried it, and it works on my machine without issues. Kudos to Jadelight, who apparently did a great job making his mod compatible to others. :steamthumbsup:
Satan 9 May @ 10:54am 
So this mod only adds information, will it be compatible with the master of puppets mod without problems?
Grandpa Who  [author] 27 Apr @ 6:09pm 
That's great news, thanks for letting me know!
Kevin 27 Apr @ 12:51pm 
Just a heads up. Installed the mod again today as a test and it's working fine.
Grandpa Who  [author] 23 Apr @ 8:37pm 
@Kevin & @SkiRich: Bad news - I am not able to reproduce the bug. I uninstalled the mod on the server and locally, re-downloaded it, and reuploaded it via FTP and it works fine. Also, the Steam customer service is not able (willing) to help with workshop issues.
However, there is one way I could get a mod mismatch screen - if I have a different mod load order locally than on the server. So I suggest double-checking your Modlist.txt and your Funcom launcher mods list, to be certain both are in an identical order.
Other than that, I am out of clues as to how I could help you.
Kevin 23 Apr @ 6:00pm 
I installed server and client at the same time, about 3 hours ago. Updates to mods are made manually by server admins via FTP, when needed.
Grandpa Who  [author] 23 Apr @ 3:00pm 
Okay, I think I will write Steam. Which version does the Server use? Also 1.2? Does your serverprovider update Steam mods automatically or do you have to do it via FTP?