RimWorld

RimWorld

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Det's Xenotypes - Avaloi
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Mod, 1.4, 1.5
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5.208 MB
24.3. klo 15.42
8.4. klo 13.52
2 muutosilmoitusta ( näytä )
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Det's Xenotypes - Avaloi

1 kokoelmassa, tekijä DetVisor
Det's Xenotypes Menagerie
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Welcome to yet another installment of Det's Xenotypes, this time around we're sailing off from the grim and dusty reaches of the rim, and delving into the complex and colorful world of the coreworlds, introducing the Avaloi!

The Avaloi are a xenotype of artists, poets and philosophers, stunningly smart and colorful folk genetically engineered for beauty. Unfortunately, living on a clean and crisp glitterworld has made them incredibly weak to any toxic pollutant or gas, and their party-filled lifestyle has rendered them genetically dependant on booze, thankfully, they gain psychic sensitivity from it!

As always, this is the GitHub link: GitHub link[github.com]
And join my Discord server[discord.gg] to stay in the loop!




















The mod also comes with a lovely set of unique glasses for their three-eye head





Q: "Is this mod CE compatible?"
A: "Likely not."

Q: "But DetVisor, there are no aliens in Rimworld!"
A: "Correct, and these aren't aliens, they're a hyper-adapted subset of humans much like the other vanilla xenotypes.They're meant to look more unique than things like Hussars and Impids, while still looking human."

Q: "Are they aquatic? They look aquatic."
A: "They aren't, but their visuals are inspired by aquatic flora and fauna."

Q: "Since they don't have a faction, where do they spawn?"
A: "They'll mainly spawn as non-hostile Ancients, in the Empire faction from Royalty or occasionally as outlanders and drifters."

Q: "Does the Psychic Inebriation gene have compat for other drugs?"
A: "Nope, it only checks for the vanilla alcohol hediff, meaning it's compatible with Vanilla Brewing Expanded drinks as they all use normal alcohol as their base."

Q: "Is this safe to add mid-save?"
A: "Yes, but don't remove it!"

Q: "I encountered an error!"
A: "Send me the logs so I can identify the issue."

Q: "Can I suggest additions or new features?"
A: "Although the mod is considered complete, feel free to write down in the comments."



- Almost all art assets, icons, infographics and screenshots made by me.
- All C# made by SmartKar.
- The awesome storyteller-styled art used on both the preview and page is made by Visandar the Unliving. Also, he was an incredible help when it came to the visuals of this race, truly, thank you.

No fonts were made by me.

This mod is distributed under Creative Commons Attribution 4.0 International, which means that you can use and modify this mod as long as you credit me and others who worked on it.

RimWorld is owned by Ludeon Studios.

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Suositut keskustelut Näytä kaikki (1)
14
6.5. klo 22.50
TÄRKEÄ: Bug reports
DetVisor
76 kommenttia
Pablo Discobar 26.9. klo 4.08 
Ohoho...crispy good! Good one, DetVisor!
gh0stashes 20.9. klo 21.57 
Thirding the Facial Animation request! I already use this mod regardless but I would love love love compatibility with it.
Pig_Lover 20.9. klo 20.41 
Starbound. THE GAME IS STARBOUND. THE GAME.
WaffleKing 15.9. klo 2.18 
They kinda look like the art on those old sea monkey pet things. I love them. "Psychic inebriation" is both hilarious and awesome.
Epic Mushroom 29.8. klo 12.47 
I would like to second Fishkeeper01's request, but also quickly point out that I friggin' your Xenotypes and will use them regardless
Fishkeeper01 21.6. klo 19.40 
Fair enough, I was just curious!
DetVisor  [tekijä] 21.6. klo 17.28 
I have no familiarity with their systems, so it's not really on my radar at the moment. Maybe in the future I will.
Fishkeeper01 21.6. klo 17.27 
Are you planning to add compatibility with Facial Animation mods? (Because sadly the third eye doesn't even show up when using any such mods and I think the third eye is awesome.)
Zen 11.6. klo 3.50 
If Nomai and Kamelyan were crossed
SuperTaster 5.6. klo 18.32 
Getting a hylics vibe here. That's not a bad thing.