Barotrauma

Barotrauma

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Enhanced EuropaWar
   
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File Size
Posted
Updated
2.352 MB
15 Mar @ 10:58pm
18 Sep @ 10:34pm
33 Change Notes ( view )

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Enhanced EuropaWar

Description
Changes:
- EuropaWar enemies will use weapons from Enhanced Armaments
- Humanoid enemies can go unconscious if its health is below 0
- Clown Unlocker will carry some traitor items
- Clown Chemist will use more poisons
- Clown Boomer will not explode if you managed to detach its C-4 block
- Separatist Infiltrator now uses anechoic diving suit from Real Sonar
- Underwater scooter enemies will switch to gun when they engage
- Underwater scooter enemies will transfer afflictions when they switch to another form
- (Lua) In multiplayer, Separatist Disguiser will imitate appearing and equipments of your crew

Balances:
- Enemy health has been nerfed
- Enemy attack range has been decreased
- Creature loots have been adjusted
- Item production of Esdestroyerboomerpet has been adjusted. You can also choose to deconstruct it
- Diving suits of Humanoid enemies are disposable

Load Order:
If you want outpost security officers to catch thieves
- Enhanced EuropaWar
- Enhanced Armaments

Patch:
- EuropaWaifu++ Patch
20 Comments
D 6 Sep @ 10:48pm 
Running this with Neurotrauma causes server crash at a certain point. Not sure what is causing it honestly, I have tried mitigating it by removing all human tags from the clowns and such but it still happens.
SmilingChaos 31 Jul @ 12:24am 
好的 感謝:steamthumbsup:
Azure  [author] 31 Jul @ 12:11am 
SmilingChaos 31 Jul @ 12:09am 
請問要裝EuropaWar嗎? 還是用這個就好?
Azure  [author] 28 Jul @ 5:46pm 
yes💀
Zach 28 Jul @ 4:00pm 
Do you still get one-shot by clowns wielding alien pistols in this?
Azure  [author] 20 Jul @ 8:12pm 
or anything that deals enough blunt force trauma
Azure  [author] 20 Jul @ 8:12pm 
wrench
how do u counter the stdestroyer spawning?
is that from this mod right?
Azure  [author] 18 Jul @ 4:16am 
随便