Stellaris

Stellaris

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Expanded Stellaris Traditions 3
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21.289 MB
13 mar @ 1:26
24 maj @ 11:16
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Expanded Stellaris Traditions 3

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Refer to the main page here for details. This is a temporary upload intended for maintenance. This will be deleted when we hear back from Girion.

You do not need to subscribe to the original mod to use this. This is a (temporary) stand-alone mod.

Side note: I'm seeing bug reports being posted in the comments section of this workshop page. Don't post bugs there. I will most likely delete them to keep the comments section from being congested. Please post bugs (and suggestions, for that matter) in the discussion threads. Thank you in advance.
Populära diskussioner Visa alla (3)
37
24 maj @ 15:48
KLISTRAD: Bug Reports
Ben_D⚜
6
9 maj @ 4:01
KLISTRAD: Suggestions
Ben_D⚜
52 kommentarer
Sakura 25 maj @ 4:49 
@kroun sorry I've confirmed this trandition is provided by the Mod "Ancient Empires" {LÄNK BORTTAGEN} and I've give feedback to its author. Many thanks for your fast and kind reply.
Southheim 24 maj @ 10:38 
Oh, my bad. This is the only tradition mod I have installed, so I assumed it belonged here. I guess some other mod adds traditions without me realizing.
kroun  [skapare] 24 maj @ 10:34 
@Sakura and @Southheim
Are you sure the mentioned item is part of this mod?
We do not have a "Archeology" tree, and neither a perk/item named "Historical Research"
Ben_D⚜  [skapare] 24 maj @ 10:19 
Can both of you post these in the Suggestions thread please?
Southheim 24 maj @ 10:09 
Agree completely. I picked Historical Research and saved up my artifacts and got 4000 in each research
Sakura 24 maj @ 9:00 
Hi, I think the "Historical Research" item in the "Archaeology" tradition may be too Imbalanced. One unlock this item can easily got +300 for each type of research point, while in 2220s it can be even increased to more than 1K. The player can reach cycle technologies before 2240 under this speed.

Maybe it should be changed to "+1 P/S/E reesearch point for each minor artifacts production" (rather than total amounts)?
Tal'Raziid 22 maj @ 11:32 
This working well currently?
Ben_D⚜  [skapare] 21 maj @ 10:57 
@ Watchman
It's not something that this mod controls directly. I think it's something else effecting it. I don't happen to have issues with what you're describing. Others might though, so idk.
Watchman 19 maj @ 3:16 
Understood something only now... AI empires won't go past 7 tradition trees, just like vanilla. Is that unavoidable? Can you do something about it?
Phoenixblood 12 maj @ 5:57 
Just noticed the update change note states its +1 unity from clerks, but in game the tooltip says that its +0.01 unity from clerks, which is the intended modifier?