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Also forgot to mention that Zeus Greathammer was added.
Anyways Tox/Acid is def intriguing as i like tox generator tox bombing the map over time once i have gotten that gene to provide immunity (sadly not for the animals! D: )
So weaponry from the Celestial Weaponsmith here in that theme would be sweet
@Gerewoatle: I just follow the naming scheme that most people and VE team use. If anyone dislikes that enough I welcome them to make a patch renaming all Crypto to Cryo.
The RimWorld community has chosen to associate the "Crypto-" prefix with cold/cryogenic effects under the mistaken impression that cryptocaskets use cryogenic suspension to place their occupants in hibernation.
They do not actually do this, instead inducing a cryptobiotic state in the hibernating occupant, effectively suspending their biological processes with no need for cryogenics to be involved at all.
Unfortunately this mistake has led to both a plethora of cold-related mods being improperly labeled "crypto-whatever" and a fair bit of misplaced snark involving the assumed misspelling of "cryo-".