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If you're interested in the explanation: When you import in rally points it imports in a bunch of rally points that are not meant for the player to use. I deleted these 'extra' rally points. With the way rally points work, it seems the 'extra' ones are needed to make the normal ones work. So to fix the issue, instead of deleting them I just hid them by setting the "valid" value to "false".
The zone sets all look correct in the json files so I'm guessing it's just bugged. Does this occur for you too?