RimWorld

RimWorld

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Medieval Backstories Patch
   
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Mod, 1.4, 1.5
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248.532 KB
29. úno. v 12.42
6. zář. v 10.14
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Medieval Backstories Patch

Popis
A small patch to make medieval backstories from mods like Vanilla Backstories Expanded appear in your medieval play-through. It also patches some backstories from the base game and other mods to the medieval category. If you are tired of medieval pawns showing up with tribal backstories like Fire Keeper or Stew Keeper, then this mod fixes that!

Since it is a patch mod, it is recommended to put it last in the mod list load order.




Content
  • More backstories from the base game are now also categorized as Medieval! Backstories like Selfless Hunter or Spy will now show up! And a new Wandering bard backstory was added, which is basically the Medieval Minstrel without the hated skilled labour!

  • Backstories from the Royalty DLC were also patched! They follow the same backstory categories as they would to a vanilla empire pawn.

  • Vanilla Backstories Expanded: Some backstories were also patched into the medieval category.

  • Medieval Overhaul: Medieval backstories will now appear for pawns in the mod factions and the player faction.

  • Medieval Overhaul: House Roxmont: Same adjust from Medieval Overhaul.

  • Medieval Backstories No HAR: Fixes to backstory titles and descriptions.

  • Shavius's Medieval Flavour Pack: Fixes to some typos.


Patched Backstories
The ones with an asterisk (*) also had their descriptions and titles edited to fit in a medieval and generic setting.

Core

Actor
Adventuring Child
Animal Farmer
Apprentice Smith*
Ascetic Priest
Assassin
Bartender*
Bodyguard
Cave Explorer
Child Of Drifters
Child Spy
Coliseum Fighter*
Colony Settler*
Con Artist
Contract Miner*
Defector
Drifter*
Evangelist
Forester
Furniture Builder*
Geologist*
Gardener
Hunter
House Servant
Inventor*
Jailbird
Machine Collector*
Medieval Nomad*
Mercenary Recruit*
Musical Kid
Nurse
Pit Brawler
Plague Child*
Plague Doctor*
Quarry Worker
Ranger
Rebellious Student*
Recruiter*
Restorer
Scavenger
Selfless Hunter*
Shop Kid
Slaughterer*
Space Pirate*
Space Tactician*
Spy*
Story Writer*
Teacher*
Tournament Fighter*
Vengeful Nomad*
Wandering Crafter*
War Refugee


Royalty DLC

Arts Patron
Ballet Dancer
Beastmaster
Church Psychic
Country Lordling
Deserter
Head Butler
House Servant
Infantry Engineer*
Infantry Medic
Imperial Inquisitor
Imperial Priest
Landworker
Line Infanteer
Loyal Janissary
Menagerie Keeper
Military Cook
Ornament Maker
Pampered Lordling
Pious Soldier
Regent
Royal Cook
Royal Guard
Spymaster
Unwanted Survivor
Urban Lordling
Warmaster
Warmonger


Vanilla Backstories Expanded

Barber
Troupe Child
Bullleaper
Desert Survivor*
Refugee Runner
War Orphan
Militia Recruit
Orphan Thief*
Pirate Kid*
Marauder*
Starving Artist*
Galley Chef*


Compatibility





Credits

The author of the Medieval Overhaul + Medieval Backstories in which this mod was based upon.

And all the original backstories authors from all the mods mentioned!

If you have suggestions or spotted any inconsistencies, please feel free to leave it in the comments!

And if you're looking for a bit more variety on backstories then I also recommend my other patch Tribal Backstories - Medieval Patch

Github [github.com]

Počet komentářů: 8
GrassTypeFire  [autor] 10. čvn. v 18.41 
@Allborii I've tested with the MO 1.5 available on the steam workshop and it worked!
Allborii 7. čvn. v 0.37 
Does this patch the MO 1.5 fork?
LowFPSman 27. kvě. v 16.56 
Problem is. VEMedieaval is not 1.5 and not compatable. And this mod do not work solo. So...
GrassTypeFire  [autor] 9. bře. v 6.30 
@ploshchad Since it's a patch mod, it should be safe to add mid-save! Although only newly generated pawns will spawn with the medieval backgrounds.
ploshchad 9. bře. v 0.20 
Do you think this is safe to add to a save? It'd be perfect for my current medieval colony!
GrassTypeFire  [autor] 6. bře. v 6.48 
@Max I think it does, some of the descriptions were patched to make them more generic so it would still fit in a mixed-setting world.
Max 6. bře. v 5.05 
Is this useful for *non*-medieval limited playthroughs? Does this e.g. make it so random medieval factions, or medieval pawns, have better-fitting backgrounds?
ForeskinMACE 5. bře. v 23.57 
yes