Conan Exiles

Conan Exiles

71 ratings
BetterWorldBossLoot
   
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1.433 MB
5 Feb @ 7:50am
5 Feb @ 10:48am
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BetterWorldBossLoot

Description
This mod adds a 50% chance that a Legendary weapon will drop from 3 Skull world bosses.

Extremely light weight mod; there is one line of code that ties this loot chance to an exisiting legendary loot table already in the game.

This mod essentially offsets the removal of legendary chests which were present in the world near outdoor bosses before Age of War Chapter 3. I am open to tweaking the drop chance based on community feedback.
20 Comments
Skitztralian 23 Apr @ 7:23pm 
@Chromuim I have over 1000hrs in the game and Im a N00B:steammocking::steammocking:
Cheesyfof 18 Apr @ 9:17am 
@「OMX」Abood
FunCom got rid of them. They're now only found at the ends of dungeons and are opened with legendary keys at lvl60.
So you have to fight world bosses in dungeons and/or above ground to get keys then fight to the end of a dungeon to use them on boxes. The silver mine near Supermeru in the Exiled Lands counts as a dungeon and have boxes at the end. The other more typical ones like the snowy outpost and stuff should have boxes too.
Malthrax 16 Apr @ 3:30pm 
read the %age out of a text file - people who want 100% drop rate can have it, and people who want a 1% drop rate can have it.
「OMX」Abood 16 Apr @ 1:27pm 
Am I the only one who cant find those outdoor legendary chests? I have hundreds of keys sitting there with no purpose. :espresso:
Chromium 14 Apr @ 5:04am 
oh wait, no I didn't
Chromium 14 Apr @ 5:04am 
@Rencce I feel bad for you
CarsonTheOneAndOnly 13 Apr @ 11:52am 
some gamers like playing a game, some like the game to play them. to use time as an indicator of entertainment is a slippery slope that deprives you of other experiences. dumping 500 hours into a game and only reaching 5% completion is a sign that your going to be investing far far too much into that one game of time you wont get back with nothing to show for it when one day the servers go down and all is erased. modders that reduce the time consumption to a much more reasonable pace in a game that predicates on time consumption as a fictitious measurement of quality is a thankless and underrated task.
Rencce 13 Apr @ 5:19am 
Chromium,if it takes 500 hours to taste the taste and realize that the game is going somewhere wrong, I have serious questions about your adequacy and sobriety of perception of this world.
Many single-player games are designed to be played in the neighborhood of 40-60 hours.... You apparently pass these games 7 times to realize whether you liked the game or not....
Chromium 12 Apr @ 6:59am 
Funny to see how experts are some people with not even 500 hours of gameplay :buzzed: