Source Filmmaker

Source Filmmaker

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Transavia PL-12 Airtruk
   
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Universe: Original IP
Model
Models: Vehicle
Tags: SFM
File Size
Posted
Updated
18.942 MB
18 Sep, 2014 @ 1:49am
20 Sep, 2014 @ 12:46pm
4 Change Notes ( view )

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Transavia PL-12 Airtruk

In 1 collection by Pte Jack
Pte Jack's Model Uploads
105 items
Description
Spinnable Prop, movable control surfaces and spinnable wheels

Back door does open..

Updated to include my skin rendition of Jebediah's Plane (From Thunderdome)

This was a 3DS model I found on the web at http://artist-3d.com/free_3d_models/dnm/model_disp.php?uid=2487 It was uploaded by Brian Westin of Australia. Please visit the site and rate it up.

The model required a lot of work to get it to this level, but I wanted to keep it kind of cartoony in the end.

The skins are my creations (which of course need work so feel free to experiment with the vmts), the model did not have any in the download package.

See Change notes to see why the model keeps downloading.

Includes:
ptejack\planes\airtruk\airtruk.mdl
9 Comments
xX_greased_geese_Xx 7 Nov, 2015 @ 2:39pm 
The ride nicking machine.
Phena Holo 15 Sep, 2015 @ 4:08am 
can U make more plane models?
Pte Jack  [author] 20 Sep, 2014 @ 1:17pm 
Sorry, I haven't gotten into making models for GMod (yet)
wheatley1138 20 Sep, 2014 @ 1:06pm 
This may be a dumb question but, can you/are you going to make a version for garry's mod?
Gondrak 18 Sep, 2014 @ 7:57pm 
i see, well.. do what you feel is necessary
Pte Jack  [author] 18 Sep, 2014 @ 11:53am 
Yeah, this model was a complete mess when I started on it, overlapping mesh and intertwining faces that left holes through out the model, gaps around the windows, no uv seams for a map, and no semetry at all. The original model only had 32,000 verts (making it low-poly as it was) and when I deleted duplicate vertices I lost over 23,000 of those. I then had to go through it and fill in the resulting holes and kill off orphaned verts. For it being such a low-poly model it was a challenge to get it to this level.

I wanted to keep a more cartoony look to the aircraft yet have it identifialbe as a PL-12, so I think I more or less achieved what I was shooting for with this rendition. It would take a complete reconstruct to repair it to be sharper and look more real.
Pte Jack  [author] 18 Sep, 2014 @ 11:53am 

Placing the decals took forever because of the material stretching in the uv map. (One of the reasons I may take camo version out and replace it with a brownish thunderdomeish skin.)

To so you how low poly this is, the final blend exported for the entire model is only 13,340 verts.
PrivateerMan 18 Sep, 2014 @ 3:55am 
Dio here is correct. The textures are a bit low-res. Aside from that, awesome!
Gondrak 18 Sep, 2014 @ 3:13am 
very nice! though the textures appear a bit crushed, any plans to fix this or will it remain as it is?