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Yes, BR might be a thing. In fact, I have it already animated, just haven't gotten into placing it in the campaign.
For the animations, if you mean like adding variable animations like the AR draw, sure, but I wouldn't want to take out animations.
And I might need to check about the sniper sounds. Sounds were a problem for me since the start but I can try
I don’t want to make to come off as a complainer, these are just some suggestions that I would love to see in the future if possible. But If you decide not to implement them that’s fine
I love the mod btw, thank you so much for making it c:
Hopefully you read my comments
1. Could you perhaps add the BR into the campaign scattered throughout the maps also giving a set of animations, I only ask for the BR since it’s now officially in the game at least in firefight
2. Would consider updating the mod giving some audio for the full reload animation of the sniper? specifically when you’re pulling the bolt. At least to me it feels odd watching your character pull the bolt of the sniper but hear nothing, not sure if anyone agrees with me
3. Would you consider giving some of the weapons less flashy animations? For example the carbine and the automag in wich the character tends to do spin the weapon when you pull out you gun or when you reload the weapon