Hearts of Iron IV

Hearts of Iron IV

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Sheep's Mod
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22.235 MB
29.12.2023 klo 10.26
21.9. klo 22.49
963 muutosilmoitusta ( näytä )

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Sheep's Mod

1 kokoelmassa, tekijä GBI • Sheep
Sheep's Mod
3 luomusta
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Sheep's Mod:

Is the other mod but with flavour and more militia spawn enabled.

You can have Santa Soviet Union in this mod

Other features:


0: Overall AI improvement, balancing, some minor features.

1. Displaced population - deactivated (I cannot fix it reeeee) because for some reasons, population cannot move to subsequent states but can go overseas (both were intended but only latter works) - but due to some weird interaction with variables sometimes a chunk of 300K Chinese ends up in the UK by bypassing convoy limit.

2. Displaced industry / Industrial relocation (Done): Will gradually move factories across states as they fall into enemies' hands. Currently trying to add a system that helps AI determines how many factories it want to move in a chunk to a state xx distance away from the frontline in order to replace SOV industrial relocation which is just unnecessary for AI most of the time.

3. British militia resistance - not sure if it works but if it does, it will get really brutal.

4. Post-WW2 content to adjust borders in Europe as well as wars in Asia (trying to clean up different mistakes by devs in vanilla), including Chinese Civil War and Korean Civil War

6. Technology research optimization to match MP counterparts more closely

- Mod is intended to work as Vanilla+ only. I will break the mod down into smaller parts so they can be ran separately as some of them can be universally compatible with any other mods.
162 kommenttia
GBI • Sheep  [tekijä] 6.9. klo 1.06 
Ah, I found the vanilla strategy that causes US AI to justify on Vichy France.

I think it just happens that the US in my mod is a fair deal stronger than in vanilla so they are more confident with justifying on Vichy France.

Gonna make an update on that
William 5.9. klo 15.25 
In that case, the US and Vichy France might be hardcoded by vanilla as well, and I've just never seen it.

Both happened immediately after I as Royalist UK, and Germany, capitulated France in October 1940.
GBI • Sheep  [tekijä] 5.9. klo 14.48 
As for the US and Vichy France, I will work on that.
GBI • Sheep  [tekijä] 5.9. klo 14.44 
Italy does not have any hardcoded behavior towards the UK in particular. That is vanilla.

I have playtested the mod a lot on ahist as well and never has this problem.

Do give me more specific information on the date so I can investigate.
William 5.9. klo 13.15 
Adding to this, the US seems hardcoded to justify on Vichy France, no matter the circumstances.
William 5.9. klo 12.59 
For some reason a whole bunch of AI war justifications are now hardcoded into the game. This makes the mod basically useless if you go an alt-history path because it forces you to play historically.

I.e., I tried to play as an Axis-aligned UK via the royalist path. No matter what however, Italy will always justify on me. If I make a non-aggression pact, it breaks it.
Blade of the Ruined King 4.9. klo 6.44 
This mod is making me realize Im a noob at this game lol.
GBI • Sheep  [tekijä] 27.8. klo 6.16 
HMMMMMMMMM

Now that is completely unexpected

I haven't had that issue so far

I will investigate it immediately

Thank you very much.

I will see what other points I can work on within the next few days
cko 27.8. klo 6.15 
Last thing 27th august 1941, germany was embargo'd by iran (neither UK or soviet did any middle eastern focuses) and this never happens in vanilla and it is nonaligned and they do not have bad relations so i dont get why that would happen
GBI • Sheep  [tekijä] 27.8. klo 6.12 
Soviet vs Japan border is probably an issue unique to this side of the mod, I will investigate it alongside other problems you have listed.

Thank you