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Will come with a proper GUI so you can designate which country handles which frontline later, or maybe coordinate naval invasion.
Gonna take some time to test to make sure it never bugs though.
Otherwise the AI would automatically vacate the area if Germany player has certain amount of total manpower in the field (I will double check if this is currently working)
Besides, you already have a standalone border avoidance mod from the same creator of EAI. Just use it.
Other than that, insanely good mod, keep up the amazing work man!
1. GER AI will no longer be able to get 1938 tech early if they are on spacemarine.
2. Christmas Union and related Christmas names are now "Christmarx"
3. Christmas Union colour changes to a brighter red similar to Left Opposition
4. Finland will no longer be able to get a free support company early from an incorrect focus any more, and will only receive the full template at the appropriate focus.
5. GER AI heavy tank will now use welded armor instead of riveted.
6. Engineer 2 will be pushed to mid 1938 tech for England, US, and Germany
7. Tweaked air ratio request values for major AI during war.
8. Finland can now do more troops (otherwise limited by the mod's internal division limit for AI) and will be able to access Extensive Conscription once World Tension gets above 40%.
9. Poland can now do more troops.
10. SOV AI may now do paratroopers again, but only as land combat units. We don't want them to para behind backlines yet because it is buggy.
I ended up checking the whole mod folder
It was actually the only error with back end tech juggling.
Fixed now.