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It's not intended to be taken that seriously, and is meant to be treated as an instance of the Corruption vs. Crimson memes. Regardless, you make a good point IMO.
Personally I tend to play Corruption more because I like its aesthetic and music better, also the Musket and Dart Rifle are very good ranged weapons in the earlygame and early hardmode, respectively.
Corruption is better for beginners as it it easier but the loot is worse
Crimson is better for experienced players as it is harder but the loot is better
Neither of them are bad, I tend to just click the random button upon creating a world and let fate decide.
If you want to say that my opinion is wrong then that is your opinion and I respect it.
...but I'm too lazy to come back to this mod and make cross-mod variants...
I am curious though, so you're finding the boss too easy on one difficulty and too hard on higher difficulties, or just the former?
I will say that yes, the boss is pretty easy to cheese with circular movement patterns. It's something of an inevitable flaw given the boss's movement style and the fact that its projectile attacks lack prediction.
Also, are you fighting the boss on the surface? The extra space makes the fight much more manageable (Probably too much so) in my experience.
Another thing to note is that the boss will definitely feel easy compared to most modded bosses, as the base/classic AI for this boss is meant to be more tame, like classic mode vanilla.
I've considered a rework for the future but it's very low priority compared to other plans I have since this is just a small thing I made to play around with boss AI.
Me: Oh a boss that doesn't come with much more and won't crossfire with more major mods
Me: uses it with every content mod playthrough
Me: Why boss so easy?