Hearts of Iron IV

Hearts of Iron IV

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KR Tech Extension
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File Size
Posted
Updated
520.275 MB
4 Dec, 2023 @ 8:54am
11 Nov, 2024 @ 11:02am
46 Change Notes ( view )
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KR Tech Extension

Description
Last Updated for November 12th, 2024. (KR's 1.3.1 release)
This submod assumes you have all HoI4 Expansions.

For those who wishes to continue their existing playthrough prior to the current update, the ParadoxMod release[mods.paradoxplaza.com] is intentionally kept 1 version back.

An adaptation of Equestria at War and Extended Tech Tree 1960's Tech Tree for Kaiserreich, mostly for my own personal use. As newer Kaiserreich updates now include post-war content, I hope this helps fill up the missing part of the late-game experience up until late-1950s while keeping techs and designers mostly along the "vanilla with all DLCs" level.

Other major GFX/3D model/idea sources, whereas all credits belong to their respective owners:
- Kalterkrieg: Shadow of the Second Weltkrieg
- The New Order: Last Days of Europe
- Add Technologies
- Ultimate Tech Tree : New Horizon
- United *UMC* v.1.92
- HoI4 Extra [Abandoned]
- Millennium Dawn: A Modern Day Mod
- Cold War Iron Curtain: A World Divided
- GEO Modern Models Mod for Millennium Dawn
- MnCnNn's MI2/MI3 Models Mod series
- #Navy tv gfx-USS (no longer available online)
- Special thanks to Hell Rider for providing CSA rifle 3D model, made by Ronin556; as well as 2D Tech GFXs provided by Alex n' Italy and TastyTony's Low-Poly Assault Rifles 3D model collection.

This mod works with both Kaiserreich or KaiserreduX natively, but please avoid using this alongside other submod that also edits the tech tree unless said otherwise.

This mod includes pictures from several artists, used without explicit permission. If you are the owner of the artwork and wish to have it removed, please send a note to one of the contributors on Steam. I hereby own no assets included in this submod except for some snippets of code.

Translations Patch (use alongside this mod):
- Simplified Chinese Translation/中文简体翻译
- Polish Translation/Polskie Tłumaczenie
- Russian Translation/Русская Локализация
- German Translation/Deutsche Übersetzung

Built-In Support (just put "KR Tech Extension" AFTER/BELOW these submods in your mod collection):
- Most Kaiserreich/KaiserreduX submods that didn't edit tech tree files (if you need confirmation, just ask in the comment section)
- KR/KX - Models for Everyone

Official Compatibility Patches:
- Support Company Expansion 1.13 for even more support company types.
- RT56 Steel Aluminium Standalone for The Road to 56-style Steel and Aluminium mills.
- Kaiserreich Naval Rework (also work with KX and their Chinese language patches) for those who prefer KR's classic naval tech tree and Naval enthusiasts alike.
- Squadron Air Wings Size to reduce default airwing size to 24 (instead of 100); shouldn't need much micromanaging as air groups are now a thing.
- 取消KR Tech Extension的学说与科技,制造商互斥 to remove mutual doctrine exclusions, if you preferred.
Popular Discussions View All (2)
7
13 Feb @ 5:48am
they should add flying car tech
kokakobaisiquer
0
3 Oct @ 10:41am
when update
LAZ
1,637 Comments
ᛝ The Hearth ᛝ 11 Oct @ 4:59am 
Thank you man, means a lot
Doktor_Diesel 11 Oct @ 1:45am 
Hearth I've cretaed a submod for KRTX and KR Naval Rework that fixes the issues and Updates KRTX to 1.16
KΞKIUS 11 Oct @ 1:06am 
B U S
Supersteveshark 10 Oct @ 7:44pm 
@KouriOff bro, the mod hasn't been updated in nearly a year, run the unofficial KR patch and this guy, don't know how to help with the KR naval rework tho
SNAKE 10 Oct @ 4:29pm 
b-b-busss
ᛝ The Hearth ᛝ 6 Oct @ 2:26am 
If you start this with KRTX and KR Naval Rework it doesn't crash but the entire game breaks, 2ACW just doesn't happen and some nations just get their AI disabled.
How did that even happen man. How does a tech extension lock focus trees.
ᛝ The Hearth ᛝ 6 Oct @ 2:24am 
Fix y'all shit
su1hang 4 Oct @ 5:14am 
B U S
Supersteveshark 29 Sep @ 7:40am 
B U S
KΞKIUS 28 Sep @ 2:32pm 
B U S