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There you go https://steamproxy.net/sharedfiles/filedetails/?id=3233521282
Was simply asking if you'd consider including your air group add on to the mod or making the compatible with a mod that does. (A mod creator named Jax has one where light frames are 24 per deployment, medium and Heavy are 12, but transports and Naval planes are unchanged. I makes air groups more flexible in my opinion.)
I'll look in the codes but that's definitely a bug
@Super Shepherd
I didn't know this is possible before, any examples of this in vanilla or on Steam Workshop?
I'm wondering why Submarines 4-6 tier can't install torpedo FCS (besides cruiser subs), yet 1-3 can. I'd say it should be other way around
Any thoughts on including an Air Group modifier?
Thank you, I've actually played with that mod before and its good, but its not like this one imho, but hey. Its the closest to vanilla and thats all fine. Thank you for the response.
Try Extended Tech Tree 1960 - that's where many features of this mod was based from after all (at least until someone make another de-ponified EaW-based tech tree mod for vanilla).
There are, of course, certain design decision differences i.e. their inclusion of Reworked Air Designer mod, Airborne Expansion Pack, and some other Naval Rework mod vs the plan to keep pre-1945 techs generally vanilla-esque here - but that is still otherwise the closest thing to a vanilla version this mod got right now.