Hearts of Iron IV

Hearts of Iron IV

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KR Tech Extension
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4 dec, 2023 @ 8:54
7 maj @ 11:19
30 ändringsnotiser ( visa )
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KR Tech Extension

Beskrivning
Last Updated for May 5, 2024. (KR's 1.1.2 release)
This submod assumes you have all HoI4 Expansions.

For those who wishes to continue their existing playthrough prior to the current update, the ParadoxMod release[mods.paradoxplaza.com] is intentionally kept 1 version back.

An adaptation of Equestria at War and Extended Tech Tree 1960's Tech Tree for Kaiserreich, mostly for my own personal use. As newer Kaiserreich updates now include post-war content, I hope this helps fill up the missing part of the late-game experience up until late-1950s while keeping techs and designers mostly along the "vanilla with all DLCs" level.

Other major GFX/3D model/idea sources, whereas all credits belong to their respective owners:
- The New Order: Last Days of Europe
- Add Technologies
- Ultimate Tech Tree : New Horizon
- United *UMC* v.1.92
- HoI4 Extra [Abandoned]
- Millennium Dawn: A Modern Day Mod
- Cold War Iron Curtain: A World Divided
- #Navy tv gfx-USS (no longer available online)

This mod works with both Kaiserreich or KaiserreduX natively, but please avoid using this alongside other submod that also edits the tech tree unless said otherwise.

This mod includes pictures from several artists, used without explicit permission. If you are the owner of the artwork and wish to have it removed, please send a note to one of the contributors on Steam. I hereby own no assets included in this submod except for some snippets of code.

Translations Patch (use alongside this mod):
- Simplified Chinese Translation/中文简体翻译
- Polish Translation/Polskie Tłumaczenie
- Russian Translation/Русская Локализация

Official Compatibility Patches:
- Support Company Expansion 1.13 for even more support company types.
- RT56 Steel Aluminium Standalone for The Road to 56-style Steel and Aluminium mills.
- Kaiserreich Naval Rework (also work with KX and their Chinese language patches) for those who prefer KR's classic naval tech tree and Naval enthusiasts alike.
- Squadron Air Wings Size to reduce default airwing size to 24 (instead of 100); shouldn't need much micromanaging as air groups are now a thing.
- 取消KR Tech Extension的学说互斥 to remove mutual doctrine exclusions, if you preferred.
526 kommentarer
Supersteveshark 9 maj @ 11:10 
@PPsyrius fair point, was just a idea that popped in my head while trying to make some stuff :b my main justification was that the US SPaa's used 40mm cannons while the German Spaa's used either 20mm-25mm (Ostwind, Wirblewind) and the while the ZSU-37 uses 35mm cannons. just to kinda seperate it from the smaller SPAA's calibers.
PPsyrius  [skapare] 8 maj @ 23:06 
@Supersteveshark
How are they any different from other SPAAG platforms at that time though i.e. Möbelwagen/Ostwind/Wirbelwind series and ZSU-37?
Supersteveshark 8 maj @ 12:17 
I have a idea for a Light tank turret technology... would it be possible to add a turret technology to the 1941 Light Tank technology that allows the mounting of medium mounts but restricts the role to AA? (A sort of Upgunned SPAA: like the M19 ) so it like is a Open topped rotational turret?

(citation: https://en.wikipedia.org/wiki/M19_Multiple_Gun_Motor_Carriage)
鸡哥全能少年 7 maj @ 22:06 
okay,thanks
PPsyrius  [skapare] 7 maj @ 22:02 
@鸡哥全能少年
Cheers, thanks for the update on the issue.

A bit unrelated, but if you want unlimited XP/PP/CP mod I would recommend this one (yes, they work with all mods out there - even TNO and Millennium Dawn).
https://steamproxy.net/sharedfiles/filedetails/?id=3002701666
鸡哥全能少年 7 maj @ 21:41 
It’s just a problem with one of these two MODs.
鸡哥全能少年 7 maj @ 21:32 
These are screenshots of the MOD I use

https://modsbase.com/orpuyngxaq16/Downloads.zip.html
PPsyrius  [skapare] 7 maj @ 21:20 
@鸡哥全能少年
Thanks for the file, I'll take a closer look at them later considering there's some 35,000 log entries to comb through.

I assume these are your mod list?:
- KaiserreduX (+ CN translation patch)
- KR Tech Extension (+ CN translation patch)
- KX Naval Rework (CN version)
- KR Tech Extension-Naval Rework patch (+CN translation?)

If you got any extra mod pls list below so that I can find the issue quicker.
鸡哥全能少年 7 maj @ 19:51 
When playing other games, there is no problem with clicking, but it is like this in the mountain soldier theory.