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Báo cáo lỗi dịch thuật
You said any damage increases by 1-15% damage. I took a las pistol and didn't get the bonus to damage
That's a good find, you're right. Shroudfield's backstab_damage does not get applied because of the missing keyword – unless the attack gets it from other sources like Backstabber or the blessing. I reported this as a bug.
You're also right about Pious Cut-Throat being unaffected because here the important check is simply whether it's a backstab kill or not which the game can determine just fine without the keyword.
Went through the github source code and apparently the ability just doesnt have the allow_backstab keyword that is required for backstab damage to be applied.
From what i have found, either the "Backstabber" talent node or the "Ruthless Backstab" knife blessing is required to benefit from Shroudfield's backstab damage.
The "Pious Cut-Throat" doesnt seem to be affected by this though and activates regardless of the allow_backstabs keyword, probably because it is related to a different function that is called on kill instead of as part of damage calculations.
This is not a bug, rather it's a quirk of the damage calculation. Throwing knives have the worst possible armor damage modifier against carapace ( no_damage ), they're supposed to deal no damage against it at all [github.com].
But this is only considering bodyshots, though.
Weakspot hits (and crits for that matter) are different. In this case, some factors of the formula can 'still do something' during damage calc and aren't set to 0. The remaining damage can even be affected by 'power', for instance, so getting Slaughterer stacks ( power_level_modifier ) would still increase throwing knives' weakspot damage against carapace; or proc'ing Duck and Dive ( weakspot_damage ).
I have 1 point left and contemplating whether I should take "Punishment" or "Grievous Wounds" on my Hybrid Zealot.
I am running "Thy Wrath be Swift" so maybe "Punishment" doesn't make sense here.
Thanks for the in-depth explanations, Kuli.