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Never found the Sunsword.
Quite easy even on Scavenger. But this allowed more focus on exploration of the excellent maps and castle layout. Since it all builds to Strahd, the final battle should be harder...
We can assume every party has the Sunsword and shouldn't be fighting in the dark. Strahd was dead before the second wave of zombies. Then he re-spawned behind the coffin so he couldn't immediately rejoin the fight. I'd have him re-spawn on the room side of the coffin and give Strahd 50% resistance to Divine damage so he can't be two-rounded by a hasted Paladin using the Storm Giant Strength potion.
I like that there's no way back to town. But I would add to the vendor at Ravenloft: 4 rings of darkvision and 4 sets of boots of striding. Those items even out the racial disparities related to light and move speed to level the playing field. Overall I liked being forced to adapt to the items acquired through conquest.
Spoilers
Strahd appeared in his tomb and immediately resurrected upon death, but didnt rejoin the battle. I'm wondering if this is a bug to do with the journal entry bug I've mentioned.
Another bug was that I killed the vampire wife before speaking with the accountant, and had no way to inform him of her demise. I had to reload, speak to him first, and then go kill the vampire wife.
Why is this happening?
It does however add some content from the book I Strahd: The Memoirs of a Vampire by P.N. Elrod regarding the story lines surrounding the wedding of Tatyana and Sergi and the murder of the later by Strahd himself to seal his pact with death and become the Vampyre.
All that to say - the characters wouldn't know where the stairs are going other than up or down
I honestly don't know what items/mobs came from which expansions as I don't recall them being identified by expansion in the selection gallery windows. I grabbed what I liked the look of without consideration of which expansion it may have come, but that turned out to bite me when trying to publish and accurately determine what expansions were required. Not sure what happens if you try to play it without...<crosses fingers>