安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I've been thinking about configuration files, I have to learn how first
Mod idea:
With same effect above but actually damages the reactor when it gets below 50% in operation status (Not disabled status), slowly looses its parts until the reactor gets to an disabled state, and of reactor takes dmg that makes it go below functional state within the span of 3 seconds then it will explode with a force equal to that of a warhead. X3
Since Armor block and etc is suppose 2 be immune to radioactive waves. :P
Also there's already a mod for reactor explosions btw. :P
https://steamproxy.net/sharedfiles/filedetails/?id=1743310853
And for mar severe punishment try the FTL/Jump Drive EXPLOSION one. :3
https://steamproxy.net/sharedfiles/filedetails/?id=646089317