Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I've been thinking about configuration files, I have to learn how first
Mod idea:
With same effect above but actually damages the reactor when it gets below 50% in operation status (Not disabled status), slowly looses its parts until the reactor gets to an disabled state, and of reactor takes dmg that makes it go below functional state within the span of 3 seconds then it will explode with a force equal to that of a warhead. X3
Since Armor block and etc is suppose 2 be immune to radioactive waves. :P
Also there's already a mod for reactor explosions btw. :P
https://steamproxy.net/sharedfiles/filedetails/?id=1743310853
And for mar severe punishment try the FTL/Jump Drive EXPLOSION one. :3
https://steamproxy.net/sharedfiles/filedetails/?id=646089317