Slay the Spire

Slay the Spire

131 ratings
the rodent
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File Size
Posted
Updated
8.169 MB
24 Jul, 2023 @ 1:58pm
2 Sep @ 8:12am
26 Change Notes ( view )

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the rodent

Description
the rodent is a mashup character i made in 6 days, using mechanics from some of my favourite character mods.
this mod has 75 cards (+25 junk + 2 colourless), 11 relics, 3 potions and fully original art.
each card art in this mod was drawn in under 20 seconds.

(stolen) mechanics
• junk: fish from vex's adventurer
• grime and tarnish: enhance and stasis from blizzarre's runesmith
• wreck: chains from bigl and mezix's unchained
• encheesed: bruise from purequestion and alexmdle's hermit
• hardy: inspired by ricochet from laugic's vacant
• nip: flurry from vex's packmaster jockey pack

if u want to play a character mod that i put actual effort into, go check out cranky
ive made a post in the #thingies channel in my discord server[discord.gg] if u wanna discuss this mod there, i am also around in the sts discord if u want to talk to me
this mod is compatible with together in spire with skins n stuff
this mod adds 3 packmaster packs giving access to rodent cards, each with a new hat to unlock
github[github.com]



"out of all the slay the spire character mods, this is one of them" ~nuclearcyborg
"it's all good modded sts characters in one" ~lxixcdxx
"i don't know how to come up with good quotes 😔" ~therealevab
"if you rearrange the letters of "the ironclad" you get "rat heioncld" so thats roughly the fraction of quality you can expect from this mod. although, maybe that's being a bit generous..." ~me
"👀" ~vex
"did you forget capital letters exist 😆" ~sandtag
32 Comments
Ocean  [author] 2 Sep @ 8:13am 
should be fixed in v1.3.21, thanks for the report!
Eon Lowyvern 2 Sep @ 6:38am 
I had a recent Crashing problem with Card "Stale Bread" I am unsure if this is a specific mod conflict, but I recently tested it on a single target and it still crashed the game. Here is the Crash log if it's any help.

Cause:
java.lang.NullPointerException
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.update(DamageAllEnemiesAction.java:98)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Missingno. 25 Jul @ 9:57pm 
don't know if this is doable, but it would be neat if chimera cards modifiers could be lowercase'd to match
Ljosalf 20 Jul @ 10:16pm 
The art on this is hilarious and adorable
Ocean  [author] 27 Jun @ 7:48am 
not sure what you mean by "still in development", if youre wondering if im still around and able to update it then yea i defo am, and id be more than happy to do so with some new card art if youre offering! (though there are 102 cards in this mod, the entire set would be a pretty huge undertaking :lunar2020sweatrat:)
the best way to reach me would be my discord @oceanuwu
BlackTarSalmon 26 Jun @ 1:50am 
Hey, idk how to reach you, so I'm posting it here. I'm an artist and an irl rat enjoyer. Don't know if this mod is still in development, but I would be down to do card art if you're up for it.
Zeodexic 8 Feb @ 9:00pm 
for being mechanics that are stolen from other characters, the mechanics all work very well together
竺梦 7 Dec, 2023 @ 8:44pm 
鼠鼠可爱捏
Happy-Icecream 2 Nov, 2023 @ 4:51pm 
I spent probably a solid 3 hours throwing trash from the waste bin at everything in my path. A literal rat covered in garbage. 10/10
Smooth Operaeda 1 Nov, 2023 @ 9:24am 
This has to be the most fun I've had with an original character in StS. Just wanted to thank you for putting this out. Junk satisfies my itch for playing a bunch of random 0-cost cards every turn.