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If I wasn't already working on a couple of huge projects I might make a VCO-Porkenstein Start Positions compatibility submod but that's a long ways off if it ever comes.
Typically though I don't mind if a major faction is crushed eventually as long as it provided some interesting action in the area where it operated. I might add something in the future that encourages AI Malus to go south.
Makes me wonder, what if Malus was located further south outside Altar of Facades and at war with Rapturous Excess that he'd first attack them and settle there. Then he could still also be at war, just not as high hatred towards, the Eastern Colonies and if the AI wanted he could then expand there too. Or he could go for the chaos wastes down south if he wanted. Maybe as an alternate version? Just thinking out loud, as it would be cool if he had a fair chance of survival as AI. Would also be interesting as player. Well, just a thought. :-) Love your start-changes series though.
https://steamproxy.net/sharedfiles/filedetails/?id=2931377022 or if you just want to change capital there's a mod for that too. You can only give away Hag Graef with the first mod, but if you change capital you should be able to sell it.