RimWorld

RimWorld

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Sanguophage Faction
   
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Mod, 1.4, 1.5
File Size
Posted
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411.218 KB
21 Jul, 2023 @ 10:31pm
19 Jul @ 10:00am
7 Change Notes ( view )
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Sanguophage Faction

In 1 collection by ocarina
Ocarina's Workshop Mods
4 items
Description
"You could play as a colony of vampire loving thralls and their master, or vampire hunters correspondingly."
- Probably Tynan? Maybe? Who knows...

Simple mod that adds a sanguophage faction, something that should probably already be in the game to begin with.

They are naturally enemies to the player and sanguophages that spawn from this faction only spawn with melee weapons, given their natural abilities.

Hopefully now you can become a true vampire hunter, as intended...

Supports Vanilla Races Expanded - Sanguophage by adding the VRE xenotypes to the sanguophage faction.
Supports Vampires, Demons, and the Undead by adding the mature Draculs and White Rose xenotypes to the sanguophage faction.
Supports Alpha Genes by adding the Malachai xenotype to the sanguophage faction.
Supports House Sanguin (1.4) (1.5 Cont.) by adding some of the apparel, weapons, and shields to the spawning pool for the sanguophages.

GitHub[github.com]

XENOTYPE CONTROL
Don't like all those xenotypes in one faction? Wanna change it? Download and configure Xenotype Spawn Control to your liking!

________________

Since the idea of this mod came up on Hazzor's Discord, I feel like it's just to promote his content here too! He's a small YouTuber that does variety gaming content.
https://www.youtube.com/@HazzorPlaysGames

Wanna support me? Buy me a coffee on Ko-Fi.[ko-fi.com]
76 Comments
(≡◉‿‿◉≡) 22 Sep @ 10:06pm 
Pigskin melee faction please :)
charliemor07 31 Aug @ 2:03am 
@ocarina alright sorry to bother you then. Enjoy your vacation!
ocarina  [author] 29 Aug @ 12:21pm 
@charliemor07 - they certainly should be, but if they're not something might've changed. I'm on vacation now so I won't be able to look into it more until the 7th of September.
charliemor07 29 Aug @ 9:20am 
Hello. I just downloaded your mod and the VRE and AG sanguophage aren't in the faction. Is this a known issue?
Psyckosama 23 Aug @ 3:50pm 
@fallenscion Medieval
ocarina  [author] 19 Jul @ 10:02am 
Update
- 1.5 now uses Finch's continuation of House Sanguin (thanks @Roque the Rogue)
Roque the Rogue 19 Jul @ 6:51am 
Hey Ocarina, there is a continued version of house sanguin, you your faction mod will be able to pick on that and apply the style in the mod?
NöSTer 10 Jul @ 7:06pm 
Finally I can put my Garlic nased gas to good use!
Thank you ocarina!
McLets 9 Jun @ 4:50pm 
Who knows? :P
ocarina  [author] 9 Jun @ 4:04pm 
@McLets - That sounds like some sort of conflict not necessarily from this mod itself, I play with a good 300ish mods on my modpack, so maybe CE has something to do with it? Maybe? Who knows.