Conan Exiles
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Twin-Bar (Dual-Shortcutbar) v2.0.2 (by Xevyr)
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Features: Features
Interface: Interface
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30 июн. 2023 г. в 2:41
2 апр в 5:44
Обновлений: 17 (просмотреть)

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Twin-Bar (Dual-Shortcutbar) v2.0.2 (by Xevyr)

В 1 коллекции, созданной Xevyr
Mooooodlist
Предметов: 30
Описание
Very lightweight mod that effectively doubles shortcut bar slots with quick individual swapping and configurable hotkeys



Features:
  • Adds a twin slot for each actionbar slot
  • All 8 slots can be individually swapped out for their twin via hotkeys
  • By default hold shift while pressing the corresponding actionbar key to swap
  • Keys are rebindable in the settings menu opened via the console command dc twinbar
  • Doubles number of slots on controller quick-select wheel as well for those who play with controllers

This mod will not include scaling as I have a very lightweight hotbar scaling mod that works perfectly fine with this, I recommend installing them together.

Workshop ID
2996647780

Compatibility:
Compatible with everything except similar actionbar mods obviously. Still compatible with building shortcut bar though!
Does not save to database and can be removed at any point - If removed, items on the alternate slots will just get transferred to the regular inventory.
This mod does not edit basegame files in any way
Hotkeys can always conflict ofc, but they are configurable in this mod

Support and Donation:
Join discord for troubleshooting help, guides, news etc.

[discord.gg]

Should you wish to support me with a one-time tip, click here[buy.stripe.com]
Otherwise consider supporting me via Patreon
[www.patreon.com]

Some of my other mods:
  • Simple Minimap (Helps you see where you're going.. it's a minimap that works with controllers too)
  • Armor and Weapon Stats in Bench (shows you the stats of things in the bench before crafting)
  • Reliable Meteor Showers (tiny super-lightweight mod that makes meteors rain sooner if there are less than 5 nodes on the map, solving the issue of scarce star metal - also adds the smoke back to meteor nodes that was removed in Chapter 2)
  • The Damage Meter (measure yours and your followers damage done / taken and dps, can also track 3 additional players)
  • Inventory compactor (button that gets rid of empty slots in custom view inventory and benches)
  • Follower Remote (Lightweight mod that lets you instantly change your followers engagement settings (Passive / Guard Me / Aggressive) via hotkeys or the thrall radial menu without having to be close to them, also has a feature to make them switch to truncheons or use healing potions / bandages in their inventory)

Update policy
  • I will update my mods on my terms and my terms alone. If you don't like my update schedule, don't use the mods.

  • Mismatch errors are not the fault of mod creators. If you need help understanding this concept, visit the discord.


Legal Note: This mod contains assets (art, music, code, items, systems and/or designs that are the intellectual property of Funcom Oslo AS or their licensors.
Комментариев: 133
Xevyr  [создатель] 20 сен в 9:47 
@TheXpJohn - Make sure the mod is loaded then, just to be clear, it's not enough to subscribe to mods, you need to activate them by moving them to the Enabled panel on the Mods tab of the game launcher.

If you're sure that the mod is loaded and active, then it could be a matter of your keyboard localization, French keyboards are especially notorious for example, because on that layout the numbers already require pressing shift, so you cannot send shift + number input to the game. That's the reason the mod has configurable keys thou, what people with FR keyboards usually do is switch the number bindings over to the corresponding special characters, then the game can capture those along with shift etc.
TheXpJohn 20 сен в 8:56 
yep i tried everything and for me it just do nothing ...
TheXpJohn 20 сен в 8:53 
didn't work anyway ...
I click on shift with one of mi hotkey and it do nothing
Xevyr  [создатель] 18 сен в 13:24 
probably haven't equipped anything on it yet.. By default when you load the mod, it looks exactly the same as without the mod, watch the video above to see how it works
TheXpJohn 18 сен в 12:33 
i don't have it in game why ?
Xevyr  [создатель] 7 сен в 5:42 
Thanks! :)
TigersFangs 7 сен в 2:19 
Ah! I had no idea that it was setup like that. Thinking of its features, I suppose that that would makes sense. I was thinking that Tot HUD was more like a UI reskin and that for some reason it was making your renders not show up. I apologize for my ignorance. Thanks for the quick and thorough reply.

I legit use most of your mods and love them for being clean, light weight additions that work with virtually everything. Follower Remote and Armor and Weapon Stats are something that should just be in the base game in my opinion. You do a fabulous job and I want to thank you for the time and effort that you put into your mods.
Xevyr  [создатель] 6 сен в 20:35 
Oh and also, it was probably obvious from my reply, but forgot to directly answer the question. This is obviously not something I can "fix" on this end since the entire shortcut bar UI is being replaced by that mod, so it's not a question of compatibility.
Now, it's actually possible to add some form of targeted support for it, but it would require a lot of extra work to make a version just to detect the presence of that specific mod and properly interface with it (especially since that mod can also have the shortcut bar vertical etc. which would already require a redevelopment of this mod). My point is, it's not impossible, but I have no plans to do it atm.
Xevyr  [создатель] 6 сен в 20:28 
@TigersFangs - That's because Tot replaces the shortcut bar UI element with a completely custom one and hides the vanilla one that my mod adds those icons to.
His UI mod is modular though and as far as I know you can disable the shortcut bar changes in the settings to get back the vanilla shortcut bar where you'll be able to see the icons.
(I don't know for sure as personally I don't use any full HUD mods, just the separate elements that I made, like this and the minimap, proximity party etc. You can see that setup in one of the screenshots above)
TigersFangs 6 сен в 16:49 
Been using Hosav's UI mod forever and it works great with this. Switched over to Tot HUD to try it out and instantly realized that the secondary hotbar items don't show up. Functionality appears to work just fine, it is just hard to tell what is where. xD Will probably swap back since I use Twin-Bar excessively and don't want to not be able to see my equipment at a glance.

Don't know if this is something that would be a quick fix for this mod or not. If they aren't compatible, then they aren't compatible. I'll take this over a new hud mod any day! I super appreciate all of the awesome mods that you make. I can't play without them. :D