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รายงานปัญหาเกี่ยวกับการแปลภาษา
Third Person Perspective, the default mouse/keyboard mode with camera behind your ship.
First screenshot here is RTS mode, second is TPP
Yes and no. There's no implemented way of changing them in game.
But formation system was created for multiple formations types - there's even FormationDatabase.lua file, but only first entry is ever used.
For programmers, it's line #326 (AddFollower) - ShipXAI/Plugins/FormationFlight.lua, that defines which formation is picked.
The only way of control is via sub-formations, described in encyclopedia.
Distance is based on radius of ships in sub-formation.
Current distancing allows formation of fleets to move at full speed,
while being controlled with just a single commanding ship.
It's kind of hard to know for sure but I noticed that the crazy loop they'd do trying to get in formation wasn't so crazy, and I also noticed that one of my ships actually did stop sometimes. So I took the lead ship and changed position and turned it and watched the behaviour a bunch of times. Most of the time, that same ship would actually come to a stop.
So then I checked it's stats, and went a bit crazy on adding inertial dampers and directional thrusters for yaw, and it's been working great. I then did the same thing to the ship that does have the +accel/+vel module and it also comes to a stop now.
So I think your change plus giving the ships better stopping power does the trick.
I'll try to fiddle with settings later. It's not just *looping* formation that ruins everything but a whole fleet is nearly useless as I feel like only AI auto turrets are helping.