Space Engineers

Space Engineers

52 ratings
Plant and Cook Fixed
   
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Type: Mod
Mod category: Block, Production, Other
File Size
Posted
Updated
244.713 MB
25 May, 2023 @ 6:05pm
5 Feb @ 6:25am
5 Change Notes ( view )

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Plant and Cook Fixed

Description
THIS IS NOT MINE!
its a edit / fixed version of the original Plant and Cook. all credit goes to them. so please, dont give me any awards on this one, instead give it to the original mod.

Changelog:
- All Machines and Storage need Computers now, that way they have proper Ownership!
- Removed DLC Block Functionality from the Kitchen and the Planters.
there are non DLC replacements (Custom Kitchen, Soya Farm and Herbs Grower)
- Added the amount of items that you will get in the names of the Recipes that you can find in the Assemblers tab.
- Added a Automated Kitchen block which has a conveyor port. its 4 times faster than the normal kitchen and needs additional metal grids.

i didnt understand why the original mod replaced the Planters with "assemblers".
yes that made them functional but because of that they also came with a performance impact and they spammed your assemblers tab if you had many of them.

!!!CAUTION, PLEASE READ!!!
switching from the original to this mod will remove already placed Kitchens and Planters!
(it wont remove the other blocks like the apple farm, wheat farm, mushroom grower etc.)
use at your own risk!
i cant really avoid this...

THIS MOD IS NOT COMPATIBLE WITH OTHER MODS THAT HAVE THE ORIGINAL LISTED AS A REQUIREMENT
for example Automated Cooking
this mod is also not compatible with Eat.Drink.Sleep.Repeat.Advanced! because i list the original version as dependency. EDSR Advanced has its own version of Plant and Cook integrated so if you have issues with that version contact the modder of the EDSR Advanced mod.

if you have a problem regarding copyright please contact me!
i made this because the original mod didnt get any updates for over a year now and it definitely needed some adjustment. i also tried to contact the original creator but i never got a response...

Planned Features
- Automated Kitchen (basically a kitchen with a conveyor port) Added as of 04.02.2024
- Food recipe to craft Burgers with the Algae meat.

Check out my other Mods
[WCIS] Longer Conveyor Tubes
[WCIS] Longer Seamless Industrial Conveyor Pipes
[WCIS] Emissive Panels
Plant and Cook FIXED you are here

Please do not reupload without asking first, thanks.
83 Comments
Katarina [WolfCraft Industries]  [author] 26 Sep @ 11:08pm 
try moving the dependency mod as well. EDSR might also be adding the organics part to the game which leads to the pink texture
Dog Pilot 26 Sep @ 1:00pm 
can confirm moving up or down the list doesn't fix the voxel issue on teal.
Dog Pilot 26 Sep @ 12:44pm 
so i had it below the list in my save before porting it to my ds. so i should look into the ds and push it above teal?
Kaito 26 Sep @ 12:35pm 
DS list is inverted yeh
Dog Pilot 26 Sep @ 12:16pm 
weird i had it below the list on my dedicated server
Kaito 25 Sep @ 12:44am 
You definitely want this mod above Teal in the load order (or below if on DS).
Katarina [WolfCraft Industries]  [author] 25 Sep @ 12:34am 
pink textures can also be a load order issue. try moving this mod before and or after the planet mod. maybe that will help.
Dog Pilot 24 Sep @ 2:41pm 
Yup. The original had a compatibility with teal out of the box.
Kaito 24 Sep @ 7:02am 
Pink voxel is likely either a shader cache issue or a missing texture
Dog Pilot 24 Sep @ 6:59am 
Heads up for people using modded planets. Doesn't play nice with teal. Turns all the grass to an error pink voxel.