Space Engineers

Space Engineers

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[WCIS] Longer Conveyor Tubes
   
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Type: Mod
Mod category: Block
Tags: NoScripts
File Size
Posted
Updated
88.340 MB
23 Sep, 2022 @ 4:02am
23 Sep, 2022 @ 4:05am
2 Change Notes ( view )

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[WCIS] Longer Conveyor Tubes

Description
WolfCraft Industries presents to you:
Longer Conveyor Tubes

This mod is intended to reduce the amount of PCU that is caused by having too many and too long Conveyor lines by adding longer variants of the Conveyor Tube and the Reinforced Conveyor Tube.
longer variants are available in these 4 sizes: 5x, 9x, 15x and 21x.
all sizes have the same PCU of 10.

i chose to leave the PCU that low because these Pipes only have 2 Connection points.
this is much more performance friendly on a Conveyor Network and should reduce lag spikes if the Conveyor Network needs to update because it has less Conveyor check points to update / check.

The costs of these Tubes are multiplied by their sizes.
only the 15x and 21x Require additional Metal grids, 15 Metal grids for the 15x one and 21 Metal grids for the 21x one.

the models of the longer Tubes are basically the same as the Vanilla single one so you can integrate them without it looking different in any way. they have all build stages and LODs.
they are also fully paintable like the original ones.

this mod should be compatible with all other mods.

Credits:
KeenSWH for the Conveyor model and GUI Icon.

Known bugs:
- none

To-Do List:
- Model Optimization? maybe...

Check out my other Mods
[WCIS] Longer Conveyor Tubes < you are here
[WCIS] Longer Seamless Industrial Conveyor Pipes
[WCIS] Emissive Panels
Plant and Cook FIXED

Please do not reupload without asking first, thanks.
16 Comments
Katarina [WolfCraft Industries]  [author] 29 Jun @ 4:32am 
maybe take a look at that pipeline mod, maybe that would help you more than my longer conveyor tubes mod since you said that your bases are super far appart
Luap04 29 Jun @ 4:20am 
i know what you mean but i play on a world with long distances between bases and already used the 21x a lot and the 100x would just be easier to construct over distance but stll thanks for the response
Katarina [WolfCraft Industries]  [author] 28 Jun @ 12:16pm 
why not use multiple 21x and a few single ones to get your desired lenght? it would still be much better than having 100 individual conveyor tubes and since mine look like single ones it would all look the same
Luap04 28 Jun @ 7:56am 
can you maybe do a tube version of 100x pls
Katarina [WolfCraft Industries]  [author] 20 Apr @ 5:02pm 
a tiny bit more information would be VERY helpfull here.
which tubes are you using? are they fully built? are the indicator lights green? have you tried other tubes? what are you trying to connect with those tubes?
just saying " doesnt work, no connection is made" doesnt really help at all.
i did test and even used them and they all work totally fine for me (and others)
🤮 WHERE'S THE MEDS? 20 Apr @ 3:09pm 
Doesn't work, no connection is made.
Katarina [WolfCraft Industries]  [author] 9 Dec, 2023 @ 9:47pm 
all the way to 0g?! ayy congrats ^^
Malgor 9 Dec, 2023 @ 7:23pm 
@Katarina [WolfCraft Industries] My buddy and I built a working Space Elevator, starting at a mountain top all the way to 0g. We built it out of 2.5k sections that are connected via connectors. It can be done, we could have done it from any altitude. And yes, it is a performance killer, but fun!
Katarina [WolfCraft Industries]  [author] 17 Sep, 2023 @ 6:35am 
thats probably keen who added a limit for grid width / lenght which is understandable because massive grids can easily cause a lot of performance issues.
maybe try to create a space elevator from a very high point like on a massive hill. they are usually located near the poles.
CDClone 17 Sep, 2023 @ 5:58am 
testing it out in creative singleplayer :P building up from an ice lake, and for some reason i reach 20.5KM height, 0.26G left, and i cant go any higher.... no ideer why, i can place blocks sideways on it but not higher, i got no ideer why...