Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Empires of Europe 1100
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Setting: Medieval
Game Mode: Singleplayer
Compatible Version: v1.2.11
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3.544 GB
28 apr, 2023 @ 0:45
24 okt @ 3:37
30 ändringsnotiser ( visa )

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Empires of Europe 1100

Beskrivning
Key Info
Overview Video: https://www.youtube.com/watch?v=xCER9U5faIs&t=1s

Discord server: https://discord.gg/kdYtRCGvWb

Installation Instructions: TBD

If you need support go to the discord server and post in the #bug-reporting channel.

Load Order:

1. Harmony
2. Native, Sandbox, etc
3. ANY OTHER MODS
4. Europe 1100


If you use Erik's Troops:

1. Harmony & MCM & Butterlib & UI Extender
2. Native, Sandbox, etc
3. EBA
4. Vaegir Armoury
5. Other mods
6. RBM
7. Better pikes (and breakable polearms if you want)
8. POC
9. Europe 1100
10. Erik's Troops for Europe 1100

----------------------------------------------------

Latest Update
Empires of Europe 1100 - 1.2.11 Update - The new map!

New features:
• Transition to the new map
• Complete overhaul of all settlements
• Redistribution of materials and settlement prosperity
• Additional lords for some kingdoms
• Integration of Reiko's Eastern Expansion
• Integration of Ulfkarl's "Mordau Voices"
• New scenes for all villages
• New scenes for towns and sieges
• New scenes for Tournaments
• New scenes for hideouts
• Changes to "crusade/jihad" mechanics - spawning multiple smaller armies
• Mercenary clans will now stay aligned to their religious/historical factions, and some will stay independent
• New "Vlach" troop tree

Bug fixes:
• Missing civilian clothes

This IS NOT SAVEGAME COMPATIBLE.

Europe Map is also no longer required, so for existing players make sure you remove it! The only required mod is now Harmony.

----------------------------------------------------

Europe 1100 Overview
This is a historical overhaul based on Europe at the turn of the 12th century. The mod leverages Lemmy's Europe Map as well as a number of custom kingdoms, clans, and NPCs. Over time there will be further updates to greatly flesh out faction details, and historical accuracy.

The mod currently contains:
  • 27 kingdoms
  • 204 historical Clans with accurate banners
  • 500+ lords based on real life individuals
  • 21 playable cultures
  • New wanderers and NPCs for additional cultures
  • Custom troop trees with 12 historically accurate units for each faction
  • 14 Historically relevant mercenary clans with unique units and leaders
  • All settlements renamed to historical counterparts

The emphasis for this mod will always be on historical accuracy for the period roughly spanning 1090-1105. If you have any suggestions for content that could be changed or improved please post it on Discord or the Forum page, although I would also like people to site historical sources if you plan on suggesting something that should be changed.


COLLABORATORS
  • Big thankyou to Yannis and Carolina Warlord for letting me use your code!
  • Thank you to khornau17 who has created the new translation strings.
  • Thank you to Erik for his custom troop trees and banners.
  • Pak Satiro for The Shahada banner.
  • Nuke(Memento mori) for The Přemyslid banner.
  • Gondan for HRE banner.
  • Groundworks for several more.
  • DecoyS2.
  • ViktorLim114514.
  • Cyril for Capet, De Clare and Anjou banners.
  • SL4VA for the Rus banners
  • Bubu and d&h for the custom music code
  • Quakank for the BannerColorPersistence integration
  • Anopey for the Custom Spawns integration
  • 27638166 for the Customisable Clan Tier integration

----------------------------------------------------

Official Submods
Custom Troop Trees Submod using Expanded Bannerlord Armory: https://www.nexusmods.com/mountandblade2bannerlord/mods/5475

----------------------------------------------------

Comments Policy
  1. Do not post support questions in comments - go to discord: https://discord.gg/kdYtRCGvWb
  2. Do not post "its broken" comments - the mod is not broken, you have simply not set it up correctly.
  3. Betas will never be supported. The mod will only ever be for the main branch.

Any posts that can't follow these simple rules will be deleted.
Populära diskussioner Visa alla (26)
9
17 okt @ 18:34
how to fix it when i start the new game then black screen?(Bannerlord version:1.2.10 /mod version :1.2.10)
AM
8
27 jul @ 7:11
can't play the mod
inf0fisch
3
3 okt @ 4:52
Fix Black Screen v1.2.10
[HDNE] MariosTheGreat
898 kommentarer
graper1234 3 timmar sedan 
Thanks
Vral the Headhunter 3 timmar sedan 
@graper1234 - Just Harmony (v2.3.3.207) and then Empires of Europe 1100 (v1.2.11.0). Adding other mods crashes regardless but just there two , Harmony - EoE 1100, are crashing upon the loading screen. Not sure if your with the modding team but would be nice to have the mod working again :)
graper1234 4 timmar sedan 
If you do not mind, list the mods in order that you have installed to run the 1.2.11 version. That might help others.
Highwayman 4 timmar sedan 
Not working with the new update :(
Wardada 5 timmar sedan 
doesnt work after the update
kfoku 5 timmar sedan 
Sadly it doesn't work boss, i tried with pure naked harmony, bannerlord and your mod still nada :<
Vral the Headhunter 6 timmar sedan 
Yup, mod is completely unplayable. 'Application faced problem' Error repeatedly on the loading screen. Guess I'll switch to 1700 until the problem is resolved
vermithorhammer 6 timmar sedan 
Vral the Headhunter:steamthumbsup:
Vral the Headhunter 6 timmar sedan 
@Rodimus game is repeatedly crashing. Even when Harmony and Europe Map are out it is not working. With Harmony mod, it appears to crash during the loading screen (the 'Saladin Loading Screen'). The game is currently unplayable; you need to look it over and possibly re-issue.
vermithorhammer 8 timmar sedan 
i try as you say in the release notes but still not working